Quote:
Originally Posted by Joaoperru
Weird thing is that once someone in the watch tower gets wounded, every unwounded man you move there starts losing health either. Incredible...
By now, once someone get a scratch on watch, i know that ALL OF MY 3 WATCHES ARE SURELY GONNA DIE. Unplayable like that, gotta find the line on the config files.
|
This has been my experience as well. After an attack I tried moving the injured men to another station, but ever since that point people on deck would randomly get injured. The theory in another thread is that the injuries are being caused by air attacks which, due to high time-compression, the player is never notified of. I'm not 100% sure that that's the case since it doesn't seem to happen until
after damage and injuries are sustained.
Which config files are you looking through, out of curiosity?