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#1 |
Planesman
![]() Join Date: Mar 2007
Posts: 182
Downloads: 53
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i wonder if its intentional. maybe poorly implemented but perhaps they were trying to simulate something with that?
good discovery though ![]() |
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#2 |
Mate
![]() Join Date: Apr 2005
Posts: 57
Downloads: 103
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Weird thing is that once someone in the watch tower gets wounded, every unwounded man you move there starts losing health either. Incredible...
By now, once someone get a scratch on watch, i know that ALL OF MY 3 WATCHES ARE SURELY GONNA DIE. Unplayable like that, gotta find the line on the config files. |
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#3 | |
Swabbie
![]() Join Date: Aug 2005
Posts: 12
Downloads: 17
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Which config files are you looking through, out of curiosity? |
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#4 |
Watch
![]() Join Date: Mar 2007
Posts: 19
Downloads: 8
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You are amazing. I've been
![]() I wonder if this is related to the repeatedly damaged radar/periscope/what-have-you bug as well? After all, internal systems seem to repair fine. Just the ones near the watch crew can't get permanently repaired. |
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#5 | |
Stowaway
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#6 |
Seasoned Skipper
![]() Join Date: Dec 2006
Location: Colorado Springs
Posts: 676
Downloads: 11
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This "BUG" sounds almost like the one in SH3 where if the watch tower is damaged before submerging, all is fine until you resurface then everyone seems to drop dead, 1 after the other starting with the crew taking watch.
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#7 |
Mate
![]() Join Date: Apr 2005
Posts: 57
Downloads: 103
Uploads: 0
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Anyway this IS a bug. My crew gets killed even in friendly waters, without the possibility of an enemy air attack. And as Ridler said, air attacks are always detected by radar or crew and time compression goes to 1, maybe a little too late (after being hit sometimes), but usually you notice it.
No, they just lose health like the other sailors in the interior places gain health. I've been looking through many cfg files, but no luck. Not at home now so i dont remember exactly which cfg files i've checked. Just something like (sort of...) [DAMAGE] external=1 semi external=0.5 internal=0.1 If some of you has time to check you're welcome. |
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#8 |
Bosun
![]() Join Date: Sep 2002
Location: Atlanta GA
Posts: 64
Downloads: 0
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There SHOULD have been a 'clear the bridge' button to clear the watch off the bridge durring aircraft attacks, leaving only the AA gunners and maybe deck gunners if you're using them.
The watch has no reason to be standing there like fools while being straffed in the first place. Now there's this bug that piles on top... Does anyone know if its only the bridge/watch crew, or is it ALL the men on deck (ie, flak and deck gun?) |
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