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Old 03-25-07, 12:19 PM   #10
Ducimus
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Only thing i've been able to discern so far, is the torpedo tube doors take forever to open. You issue the command, but it doesnt acutally happen for a few long agonizing seconds later. Not a big deal with your first shot, but a 2nd or 3rd shot and it becomes an issue. My assumption is crew effiecency and management has a role in this.

Anyway, my solution for this delay that has worked for me, has been using the spread angle. If the target is going from right to left, ill set the spread angle about 4 or 5 degrees left (assuming im in close, less degrees if further out) to compensate for the delay. Seems to work fine. I have to admit though, this TDC is going to take ALOT of getting used to, and it does feel like it might have a quirk or two in it somewhere, but i can't quite put my finger on it.

edit:
Also keep in mind its ENTIRELY possible there's an old bug from SH3 that has carried over into SH4. It deals with the torpedo speed selection switch and gyro angle. When changing from steam to electrics (or vice versa), the torpedo speed didnt acutally update even though the selector switch would change to reflect the torpedo being used. You had to click on the speed switch anyway or the gyro woudn't update.
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