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Old 03-25-07, 11:33 AM   #376
Liszt_
Bosun
 
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Crew transparency is related to Environment Effects ON/OFF...

at least on my system.
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Old 03-25-07, 11:52 AM   #377
DaMaGe007
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I saw a thread regarding peoples home base being overrun by the enemy, they are not knowing where to go to end the mission.

There really needs to be a radio message saying "Your home base has been overrun, reassigned to ...."

I havent encountered this bug but thought it should be in here.
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Old 03-25-07, 11:57 AM   #378
Drebbel
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Quote:
9- Shooting torpedo's uses compressed air.
Did not notice that yet. But I think it should use air, right ?
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Old 03-25-07, 01:30 PM   #379
stabiz
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Yes, didt they use compressed air to balance the sub after each shot?
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Old 03-25-07, 01:52 PM   #380
602Sqn_Puff
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Crash to desktop when using the depth dial for adjusting the depth setting, this, along with the stopwatch and 'A' bug are gamebreakers in my opinion..they need looked at ASAP!!
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Old 03-25-07, 01:59 PM   #381
Burnspot
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Was cruising N of Australia and ran into a typhoon. A lot of rain and the HUGEST rollers I've ever seen (this or SH3); pretty exciting stuff! BUT there seems to be a bug in that the sub will not completely follow the contour of the wave/water beneath it. If the wave breaks away underneath the sub, the sub will hang suspended in the open air...it doesn't plunge down as you would expect. Seems like the sub is limited by the game mechanics to only pitch so far fore or aft while on the surface.

In one instance, the sub looked like it was on top of a two story building....BIG rollers. Just wish the sub would fall instead of levitate.
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Old 03-25-07, 02:09 PM   #382
AJ!
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Quote:
Originally Posted by Burnspot
Was cruising N of Australia and ran into a typhoon. A lot of rain and the HUGEST rollers I've ever seen (this or SH3); pretty exciting stuff! BUT there seems to be a bug in that the sub will not completely follow the contour of the wave/water beneath it. If the wave breaks away underneath the sub, the sub will hang suspended in the open air...it doesn't plunge down as you would expect. Seems like the sub is limited by the game mechanics to only pitch so far fore or aft while on the surface.

In one instance, the sub looked like it was on top of a two story building....BIG rollers. Just wish the sub would fall instead of levitate.
Yep ive noticed that too.... thats one high up on the list to be fixed
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Old 03-25-07, 02:15 PM   #383
Faamecanic
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Quote:
Originally Posted by Dowly
If you have disabled your music, you wont hear the narration on the campaign intro.
For GOSH SAKES DEVS PLEASE make the ingame music slider seperate from the Grammaphone/radio/and other sounds. I HATE the ingame music. If it was like GWX where it only played at approprite times..no problem. But it never stops.
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Old 03-25-07, 02:16 PM   #384
Faamecanic
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Quote:
Originally Posted by AJ!
Quote:
Originally Posted by Burnspot
Was cruising N of Australia and ran into a typhoon. A lot of rain and the HUGEST rollers I've ever seen (this or SH3); pretty exciting stuff! BUT there seems to be a bug in that the sub will not completely follow the contour of the wave/water beneath it. If the wave breaks away underneath the sub, the sub will hang suspended in the open air...it doesn't plunge down as you would expect. Seems like the sub is limited by the game mechanics to only pitch so far fore or aft while on the surface.

In one instance, the sub looked like it was on top of a two story building....BIG rollers. Just wish the sub would fall instead of levitate.
Yep ive noticed that too.... thats one high up on the list to be fixed
Same here....
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Old 03-25-07, 02:18 PM   #385
Faamecanic
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Quote:
Originally Posted by E.Hartmann
Well I bought the Direct2Drive (Ubisoft) download last night and here are two issues:

2. I have ghost. Not faded but see thru crew members when on deck. Is it because I didn't install the (forgot name?) GameXXX?? that is in the selection for install? I also didn't install Adobe but I did install the Media 9 codec.
Nope its not because of not installing Gameshadow. I noticed this happens when we encounter the volumetric fog (havent tried turning off the fog yet). Its almost like the guys on the bridge BECOME the fog.... SCARRY
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Old 03-25-07, 02:24 PM   #386
DaMaGe007
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Office at start of career has something draining fps...I get 7 fps in there for some reason and its really slow to click on things.

I get more fps on the bridge in pearl harbour so somthing is wrong in there.
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Old 03-25-07, 02:35 PM   #387
Günther Hessler
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Dear DEV-Team...

If you take a look into this thread and are on the way of creating patch 1.2... plz think of me when i ask/beg you:

PLEASE fix the "Timelimit"/Soundbug in the submarine_xxxxx_int soundfiles when adding own sounds.

The following happens: Sh4 is playing the last 30ms of the "int" sounds over and over again if you use files which are too long AND the sounds won't play again once youve used them on patrol.

As long as this bug persists the "candy" of the Ultimate soundmod is... ultimately gone..

Thank you and best regards - Günny
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Old 03-25-07, 03:02 PM   #388
DimDoms
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Default 1.1 issues

Hi,

Game looks very promising, have noticed the following:

-I also have the bug where on certain occasions the crew keeps complaining of lack of oxygen when surfacing.

-Using the S-class in 1941 I try to crash dive/go to periscope depth the bridge is cleared, the boat descends a little, but the stern rises out of the water and the boat stays there, propellers spinning, no change in depth. Although propulsion is still there.

-Also, at one point in the Command Room, my perspective was completely skewed and it looked as if I was doubled-up looking around me.

-I also cannot operate the Radar, though I am getting radar reports.

-Sometimes the engine sound disappears.

-I have the "Ahead Slow" when going to 2/3s speed.

Graphics card is on supported list, have easily enough RAM/CPU as well as XP SP2.

Hopefully, we'll see something soon. Might have to read books till then to study tactics...



Best,

Dimdoms
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Old 03-25-07, 03:16 PM   #389
oblivionenigma
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Not exactly a bug, but something that's annoying. If manning the AA guns, if you look up, half the time your view is obscured by the black side of your sub (since the view is not true first-person)... because of this, I can't really use them too effectively.
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Old 03-25-07, 03:28 PM   #390
E.Hartmann
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Maybe start a new thred for CTD only?

1. Hit the A key just to see if it crashed and it did.
2. Did a mid game save, first patrol, excellerastion max, hit Save game, game saved, then crashed.

Pretty cool being a beta tester! Do we all get our games free now?
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