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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Oct 2006
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I often times like to play on 1xTC or as close as possible. My biggest wish is that when I encountered a merchant or enemy unit, the game would pause itself and use the internet to send my phone a txt message regarding what type of unit was just encountered. That way, I could come back to the game and take over if I was able to or the game would remain paused untill I came back to my computer. I cant always be at the sceen during a 1xTC patrol and there is nothing more annoying then spending a week in transit only to encounter a DD or airplane when im AFK
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#2 |
Loader
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One possibly more complex solution outside of SH is to have a program that monitors the sound output. It may be possible to find a software that gets activated when a certain sound is played or the noise level reaches a certain level. You would essentially capture the "Ship spotted" sound. I would look for a speech recognition software and see if it would be possible to hook that up to the sound output?
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#3 |
中国水兵
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Startinf from the beginning, when a ship is spotted and the menu pops up asking you what you want to do, is there not a way to make the menu pause the game?
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#4 |
Ace of the Deep
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Did you try editing the main.cfg and entering TC 0 for Enemy detected and Air Enemy detected ?
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#5 |
中国水兵
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No I havent tried anything since I dont know what im doing. I would no doubt botch my install. Is that all that I need to change? Where is the cfg file located? Also, is that reliable as im not sure that my menu pops up 100% of the time that something is spotted.
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#6 |
Ace of the Deep
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No need to edit. Once your patrol has loaded, press Esc, select Options and select Reset Settings. Voila!
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#7 |
中国水兵
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That causes the menu to pause the game?
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#8 |
Ace of the Deep
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Other possibility : use SH3 Cdr to set the TC for the events...
The main.cfg is in My Documents/SH3/Data/Cfg. You open it with text editor, change what you want and save... no big risks.
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#9 |
中国水兵
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Ha no big risks. Youre talking to the guy that spilled piping hot gravy on his last mobo while adding more ram. Ha no risk!
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#10 | |
Stowaway
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It is very simple to do: Go to "My Documents" Locate "SH3 folder" and double-click to open it Double-click on "Data" folder Double-click on "cfg" folder Double-click on "main" file to open The second section is labeled [TIME COMPRESSION] Make this change: "AirEnemyDetect=0" Make this change: "EnemyDetect=0" You might also like to make "LandProximty=128" to travel faster through the Kiel Canal. Now click on "File" and save. You might want to do this in port! |
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#11 |
中国水兵
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I will def give that a go when i finally get back to port in a week or so. Now just to figure out how to make the game send a txt message. Hmmmmm:hmm:
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#12 |
Ocean Warrior
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Location: Canada, eh?
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The simple thing to do would be to copy the appropriate file and modify the copy and then add the copied file to the game by using JSGME so that if anything should be buggered up then you can quickly undo it.
I'll be the first to admit that I know nearly nothing about editing .cfg files and the like but I do know that you can safely risk a mistake so long as you have your backup. |
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#13 |
中国水兵
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I dont know much about programming but im well clever. I think I can solve my txt message delema with a leash, some banannas, a pair of headphones, a trained monkey, and a pre paid phone.
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#14 | |
Stowaway
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#15 |
Ace of the Deep
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x1 player
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![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) |
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