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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Mar 2005
Posts: 13
Downloads: 2
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Hmmm. An example of what I am seeing can be found in the first screenshot by gronbek:
http://www.subsim.com/radioroom/show...=107785&page=3 The sun is there, but the glare isn't. ![]() |
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#2 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
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Yeah, I'm seeing the EXACT same thing - just started another thread on it, I guess a dup.
Are you running any mods at the moment? Using the stock .exe (patched or unpatched?), right? Running with V-Sync on? FSAA? AF? I really want to get this fixed - it really is a lot like the 'bloom on' and 'bloom off' difference in Sh3...but that shouldn't be happening, here! |
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#3 |
Swabbie
![]() Join Date: Mar 2005
Posts: 13
Downloads: 2
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Yes! Bloom effect, I couldn't remember what it was called in SHIII. I'm running afew mods (ultimate sound, green lamp button mod) but the problem was there from the start. I manually edited the config for V-sync on and have reset all ATI Catalyst settings to their default - application controlled. As far as the .exe, I have a retail version from Gamestop patched to V1.1 .
I read over at UBI last night that the copy protection may be interfering with certain features of the game like the eyes of the crew. After reading that I fired SH4 up and at certain times the crew have missing eyes ![]() Are you running ATI or Nvidia? |
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#4 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 338
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The sunrise and sunsets are there but they dont affect the entire horizon as well as I would like.
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#5 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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They look stunning on my 7600GT with the latest Nvidia drivers.
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#6 |
Captain
![]() Join Date: Mar 2005
Posts: 541
Downloads: 50
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![]() ![]() Looks ok , even on my ol' 6600 ![]() Mud |
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#7 |
Swabbie
![]() Join Date: Mar 2005
Posts: 13
Downloads: 2
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Hmmmm. I'm trying a re-install right now. The graphics got screwed up (REALLY BLURRY!) after XP noticed I held the shift key down longer than it thought I should and dropped me to desktop. When I reentered the game none of the buttons would work unitil I hit the ESC key, after that I had control but it just looked like crap.
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#8 | ||
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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![]() Quote:
My sun looks like the one in this guy's screenshot. Quote:
As you seem to have guessed (or found from another post), my system is ATI-based. Radeon X1950 Pro. I also turned on the v-sync, though - it'd be unusual for that to be related, but...had you seen this BEFORE changing that setting? Otherwise, I'm completely running stock Sh4 + patch, and that's it. No other changes. |
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#9 | |
XO
![]() Join Date: Apr 2005
Posts: 416
Downloads: 68
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#10 | ||
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
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![]() Quote:
Also, which Catalyst driver release are you using? |
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#11 |
Watch
![]() Join Date: Aug 2003
Location: Stuttgart, Germany
Posts: 18
Downloads: 7
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Strange! I have the same "not shining" sun...
Ati X800 Pro with Catalyst 7.2 Vsync off ![]() |
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#12 | |||
Swabbie
![]() Join Date: Mar 2005
Posts: 13
Downloads: 2
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![]() Quote:
Well the extreme blurry effect I experienced seemed to be a driver issue - so after 2 reloads of SH4 and 2 reloads of Cat 7.2 drivers I'm back in business.....But still not bloom effect ![]() It seems we have a reverse situation in SH4 - in SHIII Nvidia users couldn't see the bloom effect but ATI was fine. As far as the V-sync question, I had played for awhile before changing the v-sync setting - so no, for me bloom was never there. As far as the copy protection, you never really know what issues it can cause. I never would have guessed that missing eyes had anything to do with it until I read the Devs post. I run a pretty lean system as well, outside of Nero there is nothing that I can think of that would cause the protection scheme to question my copy of SH4 at all. At this point it seems to be ATI specific, but it would be nice to have afew more confirmation of the effect not working or atleast 1 shot of an ATI with the bloom. Guess only time will tell. |
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#13 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
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For you guys not getting the excellent sunrise/sunsets... do you have 'Enviromental Effects' checked?
Does anyone get the beautiful effects WITHOUT having EE checked?
__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#14 | |
Swabbie
![]() Join Date: Mar 2005
Posts: 13
Downloads: 2
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#15 | |
Swabbie
![]() Join Date: Mar 2007
Posts: 7
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![]() Quote:
Yes I have "Envirimental effects" checked in options |
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