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Old 03-24-07, 11:27 AM   #1
loynokid
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my ADCAPs wont home anything, and i cant change the ceiling or floor of them...

I have DW 1.04 with LWAMI 3.08, and whenever i shoot an ADCAP at a sub, it is just about to go in for the kill and then it goes up to the surface likes it trying to hit a surface ship, and veers off course. I am testing this out with truth on so I know that its not really homing on a real object. Also before i shoot I cant change many of the presets such as Depth, Ceiling and Floor. I have no idea what is doing this...... any help?????
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Old 03-24-07, 11:31 AM   #2
Dr.Sid
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This is known problem of combining 1.04 and LWAMI .. go to dangerouswaters.ini and set

.PercentTorpsExplodeOnCM 100

That should fix it .. note that since you use LWAM torpedoes will NOT explode on CM.
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Old 03-24-07, 12:00 PM   #3
loynokid
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Default thankyou very much

thank you very much!!!, that bug made me livid... so thanks again

good hunting, Colin Loynachan
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Old 03-24-07, 12:35 PM   #4
sonar732
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If you can't set your presets, it sounds like Fire Control Autocrew is on.
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Old 03-24-07, 08:14 PM   #5
loynokid
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Default nope

Quote:
Originally Posted by sonar732
If you can't set your presets, it sounds like Fire Control Autocrew is on.
yea, but then when you turn it off, it lets you change range to enable, and i think speed, but anything having to do with depth i cant touch. Its the green color that means you can change it, but when i click on it it dosent change
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Old 03-27-07, 01:52 PM   #6
Bellman
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Turn truth off - you cant do anything meaningfull with weapon presets when its on.
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Old 03-28-07, 07:10 AM   #7
Captain Nemo
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Quote:
Originally Posted by Dr.Sid
This is known problem of combining 1.04 and LWAMI .. go to dangerouswaters.ini and set

.PercentTorpsExplodeOnCM 100

That should fix it .. note that since you use LWAM torpedoes will NOT explode on CM.
Does this affect all installations of LWAMI over 1.04? If so, why hasn't it been corrected in subsequent releases of LWAMI?

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