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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Mar 2007
Location: belgium
Posts: 140
Downloads: 96
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in silent hunter 3 i got hit by a torpedo that came back to me
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#2 |
Commodore
![]() Join Date: May 2006
Location: That lil island above france
Posts: 601
Downloads: 0
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Funny this topic popped up. Ive just had that very problem..... Only with 3 torps at once. I had to dive to about 18m and avoided all of them but they kept coming back for more :rotfl:
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#3 |
Lieutenant
![]() Join Date: Jan 2007
Location: Toronto, Ontario
Posts: 251
Downloads: 0
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I fired a torp from the TDC on the bridge. I opened the door, fired and within 10 sec all I saw was a white explosive blast in the TDC view. I switched to bridge view and saw that the torp must have exploded almost right out of the tube. Thankfully I didnt get any damage. Just a gentle rocking.
![]() Now when I fire I get paranoid and dive a little deeper. I NEVER fire from a standstill.
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U-46: Oct 1943 off Portugal ![]() |
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#4 |
Gunner
![]() Join Date: Mar 2005
Posts: 91
Downloads: 88
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During the submarine school mission (attack the cruiser) a torp exploded as it was being launched and blew the entire bow section apart, could see right through the bow upto the conning tower and even the torp bays.
i re-submerged to see what would happen and yes.... i nose dived stright to the bottom of the ocean fast! i like these new additions for dud's (assuming that it is part of the DuD option or not just a bug) the odd thing is half the crew should have been dead when the bow disintegrated yet all mine were untouched... |
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#5 |
Chief
![]() Join Date: May 2005
Location: Germany
Posts: 327
Downloads: 16
Uploads: 0
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I actually managed to sink myself when 2 torpedoes from a 4-fish salvo circled and came back...
Never stay in place after firing torpedoes. |
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