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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Bosun
![]() Join Date: Sep 2002
Location: Atlanta GA
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#17 |
XO
![]() Join Date: Apr 2005
Posts: 410
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Go to the mod forum , there is one to turn the icons green when they are ON!
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#18 | |
Sonar Guy
![]() Join Date: Apr 2005
Posts: 399
Downloads: 10
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![]() Behold, the Glory of the Sh4 engine..... Morning strole off Tokyo Bay... |
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#19 | |
Lucky Jack
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#20 |
A-ganger
![]() Join Date: Sep 2006
Location: Adelaide, Australia
Posts: 72
Downloads: 11
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ive suffered from random crew deaths also, in mid patrols, surfaced
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#21 | |
Swabbie
![]() Join Date: Feb 2004
Posts: 9
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#22 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
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One of your crewmembers is a Master Ninja Assassin
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#23 | ||
Born to Run Silent
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#24 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 175
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all my guys on the tower died but two while noone else got injured....do high seas matter and if so how do you get them to not go out. you cant turn that station off like the guns?
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#25 | |||
Swabbie
![]() Join Date: Mar 2005
Location: Ohio, USA
Posts: 6
Downloads: 2
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Carlton
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#26 | |||
Tonnage Leader
![]() Join Date: Oct 2004
Posts: 87
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#27 |
Swabbie
![]() Join Date: Mar 2005
Location: Ohio, USA
Posts: 6
Downloads: 2
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OK, I picked up that doomed mission from it's last save point. I now feel pretty confident in saying it's aircraft doing the mischief. I surfaced when the nav map switched to night and two Vals jumped me as I broke the water. Barely survived that encounter only to have it repeated just before sunrise and again the next night. Didn't make it through that last one. At any rate, I guess those little bastards can take-off and land in the dark. Reloaded the mission again and had no trouble when I waited for true dark before venturing to the surface. Lesson learned. If anybody still has this problem, post it, so I'll know we're still looking for the solution. Now, can someone spring me from the brig? I'm gonna steal a boat and head back out.
Carlton
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#28 |
Swabbie
![]() Join Date: May 2006
Posts: 7
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Same thing happened in my first mission.
At some point I got bombed. Some tower-stuff took damage, and the crew members on watch lost a bit of health. Since then, I take some damage periodically when surfaced. I thought it was some aftereffect gone bad (as it only happened after I got hit), but it is also possible that it could be unnoticed air raids. Watching Das Boot out of frustration atm ![]() |
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#29 |
A-ganger
![]() Join Date: Sep 2006
Location: Adelaide, Australia
Posts: 72
Downloads: 11
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This is frustrating since theres no definatley cause or solution, it could be air attacks, but why wont the time stop to inform us of this?
It is usually the watch tower ppl that die though ![]()
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#30 |
Swabbie
![]() Join Date: Aug 2005
Posts: 12
Downloads: 17
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I got bombed on patrol and lost two members of my deck watch. Damage was pretty bad, so I decided to head back to port. I cranked up the time compression and, after a moment, got one of those 'man down' messages. Sure enough, another deck watchman had died.
I took a close look at each man on watch and noticed that some of them were below 100% health. The next time I got a 'man down' notice I went to see who it was. Lo, and behold, the most heavily injured guy (health was down to 17 or something) had died. It seems that some wounded men get progressively worse as time goes by. What I don't know is if you can slow or stop the degeneration of their health by taking them off duty somehow. Can anyone else confirm that injured sailors continue to lose health? |
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