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Old 03-23-07, 11:50 AM   #406
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Old 03-23-07, 11:51 AM   #407
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Did she eventually go down ? :hmm:
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Old 03-23-07, 11:51 AM   #408
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Old 03-23-07, 11:53 AM   #409
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Quote:
Originally Posted by jimbuna
Did she eventually go down ? :hmm:
Sometimes Not, sometimes Yes
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Old 03-23-07, 01:04 PM   #410
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Quote:
Originally Posted by PL_Marco
Quote:
Originally Posted by jimbuna
Did she eventually go down ? :hmm:
Sometimes Not, sometimes Yes
A gentlemen never tells
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Old 03-23-07, 01:48 PM   #411
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Interesting screen shot guys but I am not impressed there is stock SH3 effects in there and the ships and subs look like painting. I shall keep viewing your screen shots but for me to get SH4 is looking poor.
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Old 03-23-07, 01:54 PM   #412
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Least im not the only one having a hell of a time sinking heavy cruisers
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Old 03-23-07, 02:22 PM   #413
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Quote:
Originally Posted by Fat Bhoy Tim
Quote:
Originally Posted by PL_Marco
Quote:
Originally Posted by jimbuna
Did she eventually go down ? :hmm:
Sometimes Not, sometimes Yes
A gentlemen never tells
LMAO :rotfl: :rotfl:
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Old 03-23-07, 02:32 PM   #414
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Those two little guys look like the exclusive Murloc non-combat pets Murky and Gurky, who were given out to American and European BlizzCon attendees respectively.

I try to get away from WoW for 24 hours...
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Old 03-23-07, 02:44 PM   #415
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I do not know what your conquests outside of SH4 have to do with this thread but oh well
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Old 03-23-07, 03:00 PM   #416
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Quote:
check the credits!!!!!!!
I was actually going to.
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Old 03-23-07, 03:14 PM   #417
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Quote:
Originally Posted by Fat Bhoy Tim
Quote:
Originally Posted by ccruner13
biggest complaint(aside from ridiculous savegame load times)...this ship would have never sunk had i not gone after it...at one time i had hit a tanker 6 times...heh two didnt explode however but still it was listing so heavy that the waves from high seas were actually putting part of the bridge under the waterline yet i followed it for several hours and it never went under. too bad i didnt have any deck ammo left either. lol also i rammed it several times to try and help it under but nothing
Perhaps the devs have developed a NYGM or GWX compartmentalised flooding system. Multiple hits to already breeched areas won't do anything extra in that case.
must be something along those lines...i observed two torps hitting the side so close to the same spot that the hole from the first one shifted to where the second one hit so it seemed only one hit? i dont really know how to avoid this with the autosolution aside from shooting only one at a time




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Old 03-23-07, 03:23 PM   #418
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Nothing you can do about that I expect, although the newer version of GWX allowed autosolution without lock so you could spread your shots. But it's always the most satisfying using manual TDC.
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Old 03-23-07, 04:01 PM   #419
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"Whooooo!!! I'M THE KING OF THE WORLD!!!!"


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Old 03-23-07, 04:42 PM   #420
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They most definately aren't Murlocs. they are Hanna Barberaesque cartoon characters.
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