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#1 |
Master of Defense
![]() Join Date: Mar 2000
Posts: 1,502
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Add an approach trigger to the raft. Set the allowable speed and depth to whatever you want (on or near the surface for a sub) and allowable speed to something slow (3 knots, for example). On the last page of the trigger, select action to perform as 'remove attached object'. You can also add a radio message, text or .wav file to the trigger.
If the raft is created using a dynamic group, I usually add this goal to the group that the raft belongs to and set the min/max number of objects to 2. Hope this helps. |
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#2 |
Swabbie
![]() Join Date: Jan 2006
Location: Pisa - Italy
Posts: 14
Downloads: 11
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That is fantastic...
![]() ![]() ![]() Thank you very much Bill... But i have another question, i hope the last one ![]() Just only remove it from the Dynamic Group?:hmm: Thank you again ![]() Djmitri Last edited by Djmitri; 03-22-07 at 07:35 AM. |
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#3 |
Master of Defense
![]() Join Date: Mar 2000
Posts: 1,502
Downloads: 125
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You can set it to critical, and you don't need to remove the trigger from the group.
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#4 |
Swabbie
![]() Join Date: Jan 2006
Location: Pisa - Italy
Posts: 14
Downloads: 11
Uploads: 0
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I understand, but if i leave the Approch Trigger in the Dynamic group, i think that it will appear only if i complete the Approch trigger right? :hmm:
I wont see it until the object will be created, so trigger will be hidden, right? ![]() I would like to see it, from the beginning of the mission, because it's a very important Goal. ![]() |
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