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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Swabbie
![]() Join Date: Mar 2007
Location: Australia
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Looks so horrible that I can't even be bothered playing. |
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#2 |
A-ganger
![]() Join Date: Apr 2005
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What is really sad and shortsighted: people reviewing this for the major magazines (and some outlets, like Gamespot) will be required to review the "out of the box" version. So, for example, my review for Games for Windows (previously known as Computer Gaming World) will have to be of the 1.0 version, with all of the issues that come with that version. If they were able to patch this thing within a week, they would have been SO much better off holding off for a week and releasing the updated version. The reviews/review scores would surely be a lot better. Ugh.
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#3 | |
Engineer
![]() Join Date: Nov 2003
Location: Portland, OR
Posts: 210
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#4 |
A-ganger
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Well, there's a good reason most magazines review the out-of-the-box versions: that's what people are getting when they buy the product. Also, at least one editor told me a few years ago that he didn't want to encourage publishers to push things out the door unfinished, knowing they could still get a better review with a patch (I've had publisher PR folks send me a patch and tell me to not review the version in the box, but only the patched version - they then got very POed when I told them I was reviewing what my neighbor would get if he bought the game at Best Buy.)
I try to throw in a comment about a patch being available if it's out when the review is written, but the score and review still has to reflect the version shipped for review/retail shelves. Which is why it is really not good business to push a product out the door a week earlier (or even a couple of weeks, or even 4 weeks) if you could have significant bug fixes, etc. if you wait. Certainly not for a single week. Immaculata - nothing to do with "high horses". The version they sent for review is the version we review. How long do you wait? Do I wait for a couple of weeks when I get a copy for review, hoping there might be a patch? Do I tell the editor to wait for two more weeks when a patch comes out so I can run that through the paces? There will be another patch after this one - do you wait for it? This patch isn't even out yet. If the publsiher ships copies for review, and if they ship these to the shelves for people to purchase, that's what gets reviewed. It's up to the publishers to decide what they want to push out the door. |
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#5 | |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
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Kee-effing-rist, give us a break with that nonsense. Does Consumer Reports wait for the "fix" before they report the P.O.S. vacuum cleaner that rips up your carpet? I suppose we're supposed to overlook the functionality of a toaster that ignites into a fire bomb. It's all good just wait for the "patch" and ignore those third degree burns, look how well it toasts your bagel now? It is to laugh. It's this kind of sheep-like acceptance of shoddy goods and services that makes manufacturers continue to turn out over-priced garbage. SH3 was buggy out of the box. From all reports SH4 is buggy out of the box. That's the reality. That's what should be reviewed, not the "sweetened" fixes, but the original game as released.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#6 | |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
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Most sub-simmers, at least the bleeding-edge, early adaptors, are also internet savy and experienced in the release-then-patch process and so will be able to avail themselves of any patches. Failing that I seem to recall that on SH3 there was some kind of auto-update feature. Now without doubt your review will mention that the game was rushed out the door before it was ready, and, I guess, rightfully so. However... with the first patch imminent, and the knowledge that it will fix a lot of the issues that are causing concern, isn't there an elemnet of rushing your review out the door? Almost certainly the second pressing will be 1.1 or higher and that is the one that the late adaptors and casual gamers will be buying, so your review, based on a product that we know isn't the one they will be able to buy, might be seen as misleading and unfair? I just askin'. JCC |
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#7 | |
Navy Dude
![]() Join Date: Sep 2006
Location: Melbourne, Australia
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Want to have multiple installations and keep your careers separate? Download MultiSH4: http://members.iinet.net.au/~potoroo/Downloads/SH4/MultiSH4.zip |
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#8 | |
Officer
![]() Join Date: Feb 2007
Location: Upper Midwest USA
Posts: 236
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Others here have made valid business arguments that a launch is a complex animal--and it is, I've done them in packaged goods--but there is a trade-off in looking inside the firm for good logistics and revenue behaviors at the expense of product quality. To expect consumer demand to be equivalent with a broken game versus a finished game is to misunderstand basic microeconomics. The trick, it seems to me, the sweet spot, is to post-pone those logistic and marketing decisions late enough in the cycle that product quality is a bit more of a sure thing than we're seeing here. It's hard. But there are trade-offs either way. As the saying goes you can pay me now, with penalty charges to pressing plants and shippers, etc., or you can pay me later, with lost demand as word-of-mouth spreads that the game is unfinished. Either way no free lunch. Keep doing reviews as you do and I'll keep buying the mag. |
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#9 | |
Grey Wolf
![]() Join Date: Apr 2005
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Yes, of course I was a Joe Housesweater or what ever years ago. But guess what, EVEN BACK THEN GAMES WERE BUGGY! That didn't turn me off gaming. This "the average" consumer stramwan argument drawn up everytime sickens ME to the bone. Yes, we all want games without bugs. It shouldn't have to be stated so often (and stating it so often doesn't seem to work anyways, so why waste everyones time with it?).
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"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist." - W. Churchill |
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#10 | |
Grey Wolf
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The real issue here is that game reviewers have limited time to play a game and base their score on that time frame. So the producers makes the game able to "pass inspection" in the gaming rags/sites. Which is why games like the Total War series keeps getting high scores, in spite of them being buggy and more of a show than a good strategy game.
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"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist." - W. Churchill |
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#11 | |
Commander
![]() Join Date: Apr 2005
Posts: 459
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the games they review. YMMV. |
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#12 | |
SimHQ
![]() Join Date: Sep 2006
Location: San Antonio, Texas
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#13 |
Officer
![]() Join Date: Mar 2005
Location: South Wales, UK
Posts: 237
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Magazines survive off advertising revenue. The people advertising are the same software and hardware suppliers they review. As a result they're more than prone to give artificially high ratings.
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#14 | |
Officer
![]() Join Date: Feb 2007
Location: Upper Midwest USA
Posts: 236
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#15 | |
A-ganger
![]() Join Date: Apr 2005
Posts: 78
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I thought exactly what you did before I started writing in this industry, but I've been very pleased at how the editors have responded when a publisher starts screaming about a review they don't like. Basically - if you can point out factual errors in the review, fine, otherwise, take a hike. |
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