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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 | ||
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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#77 |
Captain
![]() Join Date: Apr 2002
Location: Davie, FL Grid DM 23
Posts: 544
Downloads: 60
Uploads: 0
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I get ya!
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#78 | |||
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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I doubt Neal, the owner of this site, who spends his own time and money to keep this place running so that you can post here would appreciate you refering to him as a moron as well. And as far as your simplistic portrayal of the software development business (let me repeat that... BUSINESS) I can tell you that you are wrong. Shipping deadlines are set through a consultative process between the developers, sales and finance. Once the developers have committed to a finish date Media duplication factories all over the world are booked, printers all over the world are booked (who in turn order adequate supplies to fit the requirements), shipping companies are contracted, retail alerts are sent out, shelf space in retail stores is booked and paid for (it's called an RDA... Retail Display Allowance) promotion is booked and about a million other things happen. The problems arise when a last minute glitch surfaces with the software that was not allowed for, or if the developers were wrong about their finished date. If you try to cancel or move all of the arrangements that have been made you will end up paying substantial penalties with absolutely nothing to show for it. Instead it makes much more sense to ship the product to meet the hundreds of deadlines that are set up like dominoes, but keep the develpopers working to get the product to the state that they thought it would be in by the original finish date. Sorry but that is the way business works. Do you really think that GM shuts down an assembly line when a problem shows up mid run? Of course they don't. They finish the run and fix it at the Dealer level (or try to hide/ignore it and hope that they get away with it.) Google the term "Product recall". You will get over 20,000,000 returns. That's the real world. If you don't like it, I guess you can always get off. JCC Subsim moron |
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#79 |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
Uploads: 0
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Anyways back to the topic, this sounds like the sort of thing they should have just delayed the game another week or 2 to get on the game in the first place. Pressure to sell and all that though. Oh well, looking forward to the patch. |
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#80 |
Gunner
![]() Join Date: Nov 2005
Location: Sweden
Posts: 93
Downloads: 0
Uploads: 0
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Don't despair about bugfixes. The list doesn't even MENTION bugfixes, only changes/added content. I'm sure there's an enormous bugfix included. It's also possible it's been pulled from the site as they want to work a bit longer on it after everyone's bug reports on the forums.
I'm sure they won't squash all bugs, but many should be fixed. |
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#81 | |
Medic
![]() Join Date: Feb 2007
Posts: 160
Downloads: 0
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#82 | |
Cold War Boomer
![]() Join Date: Jan 2002
Location: Walla Walla
Posts: 2,837
Downloads: 5
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The developers have turned the game over to Ubi when it went gold and Ubi released the game the way it was. I do not speak for the producers or for the developers, but I betcha another contract has now been drawn up to patch the game. This will work to everyone's good. People have to get paid, the retail outlets take a chance and buy wholesale, making a profit if it sells well. By the time main stream gamers that never even heard of subsim.com get hold of the game ... the patch will be ready and that will make it playable, plus worth the purchase price. If the developers were to get a piece of the action (a percentage) then I bet games would improve ... that my thoughts on the subject. ![]()
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#83 |
Ace of the Deep
![]() Join Date: Nov 2002
Location: No-good Missouri scum
Posts: 1,223
Downloads: 43
Uploads: 0
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It sounds to me as if some people have probably been complaining about jerkiness and are only using 512MB of RAM, possibly even 1GB.
Due to the new movies and camera action coming in the next patch, it seems they're probably expecting 1GB RAM to not even cut it, so they're warning us. Hell, with GWX, 1GB of RAM wasn't near enough. I had to upgrade to 2GB to stop using so much virtual memory. Same thing here with SHIV.
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"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey |
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#84 | ||
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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Usually, in matters like this, 2-3 patches are allowed for in the budget over a specified period of time. JCC |
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#85 | ||||
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
Uploads: 0
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You take things to personally, John. There's a difference between people complaining, and whining. People have a right to complain about valid issues and things missing from a product they paid for and/or were mislead about. That is how business works. There are aspects of the game that Neal has complained about...is he a "whiner"? No, because again, there is a difference between a valid complaint and a whine. How each person discerns either is dependent on the individual. People call those of us complaining, "whiners", when in all actuality, it is those of us complaning who want the best for our games. It is better to complain about a product that is half-arsed then too just sit back and accept shoddy software. IMO, people who don't voice their opinions about products and hold developers and publishers accountable for their mistakes are just bad for the community and do nothing to aid in future development. P.S> My original post was meant more as tongue in cheek then anything that should be taken personally or serious. My apologies to thsoe who thought I was trying to be personal.
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Ark -------------- Vista 64-bit SP1 Asus P6T Deluxe mobo Core i7 920 @ 3.8ghz 6GB G.Skill DDR3 1600 Evga GTX 285 SSC SB X-FI Fatality 640GB WD "Black" Dell 3007WFP-HC 30" LCD / Acer 23" H233H Last edited by Ark; 03-21-07 at 03:40 PM. |
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#86 |
Swabbie
![]() Join Date: Mar 2007
Location: Australia
Posts: 14
Downloads: 0
Uploads: 0
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As nice as it is to see a patch in the make addressing gameplay, the game looks so terrible that I won't even be getting to the gameplay.
I want AA, a res higher then 1024 and vsync and to be able to get rid of that blurryness. Asking for a lot, in this day and age I don't think so. |
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#87 |
Helmsman
![]() Join Date: Apr 2006
Posts: 106
Downloads: 18
Uploads: 0
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![]() A lot of games these days are rushed out the door before they're done, filled with bugs. And most stay that way. Perhaps if you're lucky a patch will come out 3 months down the line that fixes a small fraction of the problems before the developers then move on to the next game. Say what you want about releasing unfinished product, or people paying to be beta testers, believe me, I have my own issues with that concept and have railed against it many a time, but it pleases me a great deal to see a patch coming so soon after release. Maybe I'm naive, but it seems these devs do care a lot about their product and are trying their best to stay on top of the issues.
What's also sad is that a lot of people will see a patch coming out so soon, and of that size (~160mb, is it?) as a sign to avoid the game. |
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#88 | |
Sparky
![]() Join Date: Apr 2002
Posts: 150
Downloads: 5
Uploads: 0
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#89 | |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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#90 | ||||
Sonar Guy
![]() Join Date: Apr 2005
Posts: 399
Downloads: 10
Uploads: 0
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Ah a MIS Q, Yes hd is NOT virtual memory, however virtual memory ammount can be assigned from avaible hard drive space.
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