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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Apr 2005
Location: Finland
Posts: 43
Downloads: 0
Uploads: 0
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What mod after long shore leave?
Hello there all,after a long pause playing SHIII (RUB and sh3 commander) i am returning to the game and in two or three weeks i also get a new computer which is able to run all graphics extravaganza.
So,what is a mod with good graphics and so much realism as possible for SHIII (Yes,SH3 because i dont own SH4 yet and i am not so interested about Pacific theater). Opinions ??? |
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#2 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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The popular consensus seems to be GWX and that is my recomendation
but there are other mods as well that also greatly enhance the SH3 experience. depending on what you want. super mods for comprehensive changes music and radio mods skins for your boat additional ships and such welcome though Kaleun welome back aboard have a look here http://www.subsim.com/radioroom/showthread.php?t=78792 MM ![]() |
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#3 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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I recomend you visit the stickys on or about each supermod you might be interested in. Details, battles, gameplay, etc. Check out the manuals or readme files, let this information be your decision. Asking what mod to use in here is like gas on a campfire.
Or, heck with a fancy new pc you could spend some time with each one and see what you like that way. There's alot of talent in each of the mega-mods, you could use JSGME and try a few others as well. ![]()
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#4 |
Gunner
![]() Join Date: May 2005
Posts: 97
Downloads: 3
Uploads: 0
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Well, if you are no pro in Sh3 you can start with some minor mods like Sh3 commander 2.7, Sh3Gen (adds missions
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#5 |
Lucky Jack
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GWX & SH3C
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__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#6 | |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
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#7 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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GWX
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__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#8 |
Grey Wolf
![]() Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 785
Downloads: 0
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GWX
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![]() Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
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#9 |
Mate
![]() Join Date: Apr 2005
Location: Landsberg am Lech, Germany
Posts: 53
Downloads: 10
Uploads: 0
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Or try the mod that links the compartment forward of the central with the central itself and opens the hatch. That mod is mightily cool! The thread is called 'Open Hatch....' and is quite large already.
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#10 | |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
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__________________
![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#11 | ||
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#12 |
Sailor man
![]() Join Date: Apr 2005
Location: Finland
Posts: 43
Downloads: 0
Uploads: 0
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:hmm: Allright,allright.Thanks for responses.Good to be back.
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#13 | |||
GWX Project Director
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