SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-16-07, 07:12 PM   #1
bohratom
Swabbie
 
Join Date: Mar 2007
Posts: 6
Downloads: 2
Uploads: 0
Default Kiel canal auto pilot stand alone mod?

I know 2 of the supermods have the kiel canal auto pilot mod included but is it available as a seperate mod? If so anyone have a url to download it from..


thanks
bohratom is offline   Reply With Quote
Old 03-16-07, 08:28 PM   #2
JCWolf
Admiral
 
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
Default

Never eard of an Auto pilote Mod mate...:hmm:
__________________


JCWolf Mediafire SHIII Page

User name : JCWolf
Password : stefre@jcm
JCWolf is offline   Reply With Quote
Old 03-16-07, 08:33 PM   #3
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,584
Downloads: 63
Uploads: 13


Default

Not available separately as far as I am aware....just in GWX (as part of the overall package)
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 03-17-07, 07:30 AM   #4
Pablo
Commodore
 
Pablo's Avatar
 
Join Date: Apr 2005
Posts: 641
Downloads: 168
Uploads: 0
Default

Hi!

The Kiel Canal is not part of stock Silent Hunter III, so the only place you will find an autopilot will be in a mod that includes the Canal. AFAIK the folks who first "dug" the Canal for Silent Hunter III as stand-alone mods did not include an autopilot.

Pablo
Pablo is offline   Reply With Quote
Old 03-17-07, 07:40 AM   #5
JCWolf
Admiral
 
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
I guess he is talking about the kiel canal Patterns!!!
__________________


JCWolf Mediafire SHIII Page

User name : JCWolf
Password : stefre@jcm
JCWolf is offline   Reply With Quote
Old 03-18-07, 12:18 PM   #6
bohratom
Swabbie
 
Join Date: Mar 2007
Posts: 6
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by jcwolf
I guess he is talking about the kiel canal Patterns!!!
Yes, I should have used the term patterns instead of the auto pilot. I take it that this mod is only available in the 2 supermods, correct?

thanks
bohratom is offline   Reply With Quote
Old 03-19-07, 02:06 PM   #7
Steppenwolf
中国水兵
 
Join Date: Jul 2005
Posts: 278
Downloads: 0
Uploads: 0
Default

Not sure what you're trying to do. For GWX, the waypoint patterns are in the *.mis files in the \data\Menu\Patterns directory. But the patterns are completely useless, unless you also have the actual canal itself. As far as I know, the only way to have the canal itself, is to have GWX installed.
Steppenwolf is offline   Reply With Quote
Old 03-19-07, 02:35 PM   #8
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,584
Downloads: 63
Uploads: 13


Default

The Kiel, Suez and Panama Canals are available separately from UBRS but they are quite old now and I have no idea if they would be of any use to you
Play GWX and get them 'built in'
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 03-19-07, 02:39 PM   #9
danurve
The Old Man
 
Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
Steppenwolf; War Ace Campaign also has the Kiel canal.

The canal has the extra harbours, eye candy, shipping, all that jazz.
Big deal, I think it's over rated. Saves little time if any. Probably something all kaleuns want to navigate at least once. It's also pain in the nads.

__________________
danurve is offline   Reply With Quote
Old 03-19-07, 02:41 PM   #10
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

NYGM has the canal too plus auto waypoints
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 03-19-07, 03:14 PM   #11
Steppenwolf
中国水兵
 
Join Date: Jul 2005
Posts: 278
Downloads: 0
Uploads: 0
Default

@danurve
Yes, I was aware that WAC and NYGM also have the canal. Was trying to restrict my response on the waypoints to the only mod (GWX) that I have actual experience with. Not my intention to imply that GWX was the only mod to feature it. I am assuming that the original poster is going to have the same problem no matter which mod he's considering. Having the waypoints, without an actual canal, is like having directions to someplace, without a car to actually get there.
Agree that it's nice to have (with apologies, knowing how much work somebody put into creating it), but that most skippers operating out of Kiel, probably only want to navigate it once or twice, then want to teleport through it.

Last edited by Steppenwolf; 03-19-07 at 03:44 PM.
Steppenwolf is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:23 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.