SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-19-07, 02:13 PM   #76
jeff lackey
A-ganger
 
Join Date: Apr 2005
Posts: 78
Downloads: 11
Uploads: 0
Default

I've been in some heavy rainstorms, you'll eventually see that.
jeff lackey is offline   Reply With Quote
Old 03-19-07, 02:21 PM   #77
scalelokt
Machinist's Mate
 
Join Date: Jan 2007
Location: 400 meters to your right, calculating your speed
Posts: 126
Downloads: 35
Uploads: 0
Default

sweet
scalelokt is offline   Reply With Quote
Old 03-19-07, 02:46 PM   #78
Payoff
Captain
 
Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
Default

Thanks scalelokt. Any thoughts on the new dynamic radio messages? Exactly how do you tune different frequencies (as the devs have stated) without a radio room?
__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla
Payoff is offline   Reply With Quote
Old 03-19-07, 04:48 PM   #79
castorp345
Sonar Guy
 
Join Date: Apr 2005
Location: People's Republic of Cambridge
Posts: 379
Downloads: 118
Uploads: 0
Default

Quote:
Originally Posted by Payoff
Exactly how do you tune different frequencies (as the devs have stated) without a radio room?
there's a popup (and repositionable) image/dialog for the radio controls...
so far as i can tell though there's only one radio station available...
castorp345 is offline   Reply With Quote
Old 03-19-07, 05:39 PM   #80
rls669
Torpedoman
 
Join Date: Jun 2005
Posts: 117
Downloads: 0
Uploads: 0
Default

Someone please answer the most important question: can we machine-gun lifeboats or not?
rls669 is offline   Reply With Quote
Old 03-19-07, 06:17 PM   #81
MVolante
Nub
 
Join Date: Apr 2005
Posts: 4
Downloads: 0
Uploads: 0
Default

In my version the event camera was not working. Has anyone else experienced this problem?
MVolante is offline   Reply With Quote
Old 03-19-07, 06:47 PM   #82
ashbery76
Swabbie
 
Join Date: Aug 2005
Posts: 5
Downloads: 0
Uploads: 0
Default

I miss talking to the U-boat crew,they are just static and lifeless in SH4 now,it takes away from immersion .The UI was much better in SH3 in my view.

The graphics and dynamic campaign are much improved in SH4,so is the crew management but the game is buggy.
ashbery76 is offline   Reply With Quote
Old 03-19-07, 07:17 PM   #83
scalelokt
Machinist's Mate
 
Join Date: Jan 2007
Location: 400 meters to your right, calculating your speed
Posts: 126
Downloads: 35
Uploads: 0
Default

I hadnt noticed the radio transmissions being any different that SH3. You hit "M" and have the option to read messages, send a status report, send a contact report. This is the first I've heard of changing radio frequencies and all that, I'll have to give it a shot.

As far as machinegunning lifeboats, I havent tried that but I will lol. One thing weird about the lifeboats though, is that all the ones I have seen so far have no one in them, just empty rafts floating around. A bug maybe? Not sure. Downed pilots appear in the water, but enemy life rafts are all empty so far.

I havent experienced any problems with the event camera not working, however I have noticed that the framerate drops way down on the system I was on when the event camera comes on. Which was kind of surprising, so we ended up turning it off.

As far as performance goes, there are a lot of graphics options in the game. The biggest system hog as far as I can tell is the option to make the water clear so you can see a few feet underneath it. My friend and I experienced a big difference in performance with that option on and off. When the game lags though it doesnt manifest in "choppy graphics". Its more like the mouse is slow to respond and everything just seems to have a delay to it. It got old fast so we turned the "clear water" off. Game looks really good with and without it, so it isnt a big deal. The bottom line though is that with all the graphics options off this game should run pretty smoothly on any computer that can play GWX as far as I can tell. If you want all the bells and whistles and for the game to still run smoothly you are going to need a pretty high end machine. The good news though is the game looks beautiful even with all the graphics options turned off, so those of you with average machines should be able to enjoy the game just fine.
scalelokt is offline   Reply With Quote
Old 03-19-07, 07:30 PM   #84
castorp345
Sonar Guy
 
Join Date: Apr 2005
Location: People's Republic of Cambridge
Posts: 379
Downloads: 118
Uploads: 0
Default

Quote:
Originally Posted by ashbery76
I miss talking to the U-boat crew,they are just static and lifeless in SH4 now,it takes away from immersion
in the control room if you click on the sonar operator and then click the interface button for sonar contacts then the operator will turn and talk to you...
castorp345 is offline   Reply With Quote
Old 03-19-07, 07:56 PM   #85
Snakeeyes
Captain
 
Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
Default

Quote:
Originally Posted by Ark
The lack of FSAA.

I don't have to own SHIV to be irritated about that.
SOMEONE WANT TO TELL ME WHY THEY DID THIS?!!!!!!!!!!!

I'm sorry, but for me (a person who can't run applications at resolutions allowing me to see the great wall of china from space) not having FSAA KILLED GRAW for me. I had to shelve it because the graphics were absolutely disgusting. I figured the "step-ladder wire" pictures were because the game was beta but now I see its because Ubisoft lost their minds... again.

Ok... maybe it sounds harsh (sorry Neal) but I'm really disappointed about this. I figure there is a 50/50 chance I'm just going to return it if its ANYTHING like what I got from GRAW. Graphics too sh#tty? Raise the resolution! Oh yeah... if you raise the resolution you get the framerate of a PINTO! If this is the case it's going back in the box and back to Ubisoft. I'm GLAD I didn't shell out for upgrades now.
__________________
-- "There's little room in Tupolev's heart for anyone but Tupolev."
Snakeeyes is offline   Reply With Quote
Old 03-19-07, 08:07 PM   #86
Yak
Torpedoman
 
Join Date: Feb 2004
Location: Here, sometimes there
Posts: 113
Downloads: 0
Uploads: 0
Default

One thing I like is the news feature in the radio messages (shame you don't actually get an audio notification for incoming RT but anyway...)

They must've done some research.

I never even knew luxembourg was liberated by the allies! :p
__________________
It all started with a goat, a golf club and a pack of Marlboro Red's...
Yak is offline   Reply With Quote
Old 03-19-07, 10:17 PM   #87
jimmie
Lieutenant
 
Join Date: Apr 2005
Location: Japan
Posts: 259
Downloads: 0
Uploads: 0
Default

Maybe it's only me but I think SH3's water (seen from the bridge) looks more natural. Yes, SH4's water has detailed "ripples" (whaddatheycallit) and animation but there's no white caps so water never breaks anywhere. It looks great on distance and it especially looks good in screenshots but on near sight it looks unnatural...to me.. Hope this can be tweaked..
jimmie is offline   Reply With Quote
Old 03-20-07, 03:16 AM   #88
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

I have a question . Are the watch crew affected by heavy seas ?
THE_MASK is offline   Reply With Quote
Old 03-20-07, 04:20 AM   #89
Dantenoc
Captain
 
Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
Downloads: 0
Uploads: 0
Default

Trying to keep a positive mind bout SHIV.

However, graphics look a little weird to me on the screen shots that I've seen so far. They look... more like paintings than fotographs, if you know what I mean. Don't get me wrong, they look great, very well done and all that... they just don't look real to me... more like I'm seeing an animated feature instead of a regular movie.

Any thoughts on this?
Dantenoc is offline   Reply With Quote
Old 03-20-07, 07:22 AM   #90
mookiemookie
Navy Seal
 
mookiemookie's Avatar
 
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
Default

Quote:
Originally Posted by ACSoft
... and no, I won't tell you what I really think about SH4.
Then why are you even posting? Your attitude up until now seems to be pretty nose in the air without adding anything of substance. You're a beta tester. Bully for you. All I've see in is just vague criticisms about the game not being finished.

As for something I don't like about the game, the fact that they use meters is pretty wacky. This undoubtedly needs to be changed to feet.
__________________
They don’t think it be like it is, but it do.

Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here.
mookiemookie is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:24 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.