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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | ||
Stowaway
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#17 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
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nvdrifter,
So what you're saying is it's due to the game being released as 'unfinished', and blatantly so, as ACSoft is saying above.
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#18 |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
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The lack of FSAA.
I don't have to own SHIV to be irritated about that.
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#19 | |
Engineer
![]() Join Date: Nov 2003
Location: Portland, OR
Posts: 210
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#20 | ||
Samurai Navy
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Location: Fresno, CA.
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#21 |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
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I really like that SH4 comes is so many different editions. Some just with the basics and others with many goodies in the box. Even a collectors edition.
Well Done UBI ![]() Of course I got my hands on one of the Tin Box Collector Editions of SH4 ![]() |
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#22 | ||
Swabbie
![]() Join Date: Mar 2007
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http://www.subsim.com/radioroom/show...=107773&page=3 |
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#23 | |||
Ace of the Deep
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#24 | ||||
Samurai Navy
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#25 | |||||
Ace of the Deep
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#26 |
Sonar Guy
![]() Join Date: Feb 2005
Posts: 377
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So if no AA then you have to manualy shut it off in drivers if forced or it will mess it up? If so then I will be running at max res if thats the case. Usually Max Res and AA don't mix well.
AMD 64 3500+ 7600 GT Nvidia 2 Gig Ram |
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#27 |
Swabbie
![]() Join Date: Mar 2005
Location: West Bothnia, Sweden
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Ok, I've been lurking for many moons now and I just have to get some things off my chest. First though, I'm really looking forward to SHIV and I expect to take delivery of my pre-ordered copy on friday. I hope to relive those wonderful days of -96 all over again.
However..., my nr 1 pet peeve is not the lack of AA, not even the flag size. (probably fixed in the first mod) No, for me it is the transparency of the water! It just doesn't sit right with me. I thought SHIII had it perfected. This just feels like eye candy for it's own sake. I mean, how often, on photos, can you actually see 6-10 feet below the water line? (not pics of yachts anchored at some mediterrrenean atoll, mind you ![]() There.. feels much better now. ![]() ![]()
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#28 | |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
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In some areas of the Pacific, you can see quite a ways below the waterline. What you see is actually quite realistic. If you turned it off, you would essentially be making the game less realistic. ![]()
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#29 |
Bosun
![]() Join Date: Dec 2005
Location: Vancouver BC
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I agree Newsoft, the reflective properties of day time and the angle we view the water... It's a little gamey. I'm sure its cool looking but if it can be disabled that would be cool.
I thought I was the only one who thought this |
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#30 |
Swabbie
![]() Join Date: Mar 2005
Location: West Bothnia, Sweden
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Although, in the game's defence, I'll have to say that things look a little better now that user-posted screenshots starts to surface in the screen/vid thread. I think Ubi maybe overemphazised that "gamey" aspect in their shots. Also, nice to see that people seems to be playing without that "Hollywood-filter".
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