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#1 | |
Ace of the Deep
![]() Join Date: Jan 2006
Posts: 1,140
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TMA should only be used for passive, bearing-only sensors. If an active sensor is being employed, its range data should be treated as "gold" - but that's not what happens with DW auto-TMA. |
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#2 |
Electrician's Mate
![]() Join Date: Feb 2007
Posts: 140
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Well the Fire Control radar should give the missle a target, regardless of how bad the TMA is. Does anyone know what info is fed to the missles? It looks as if it must be radar data, or the missles would be way off.
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#3 | |
Planesman
![]() Join Date: Aug 2005
Location: United States, CA
Posts: 195
Downloads: 9
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#4 |
Navy Seal
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This wasn't at close range it was at medium range, not too far to out run but not in CIWS range.
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#5 | ||
Ace of the Deep
![]() Join Date: Jan 2006
Posts: 1,140
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The idea of throwing everything onto the TMA sheet, as I understood it (I think they mentioned it in the manual), is to allow you more opportunities for data fusion. For example, you may have a ESM track that verifies a plane's a Tu-95 Badger, and you fuse that with the radar track of the same plane so you don't have two symbols flying over the map. In the P-3, if the ESM and radar detect the same thing, you'd be left with two symbols on your chart, because of the lack of the TMA station. So it was a good idea, except that the TMA is really for passive and they should really have put the "Merge" button in the Tactical Coordinator screen instead of the TMA screen. Quote:
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#6 | |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
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#7 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
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Yes .. SM-2 is simulated as stand-alone full-active guided missile. It just uses special flag that it requires FCR to operate.
It uses 'Weapon radar' sensor, which report all speed, altitude, distance .. if there is some problem, it must be in TERMINALHOME doctrine command. It's hardoced and it cannot be moded. Anyway my SM-2s flies quite OK .. Xabba .. what about some mission + save ? Last edited by Dr.Sid; 03-18-07 at 05:12 PM. |
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#8 |
Admiral
![]() Join Date: Sep 2006
Location: USA
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Why'd they do that? Not very realistic, if you ask me.
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#9 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
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Everything in DW is as simple as possible .. most is simpler that it looks and pretty everything is simpler than it could be or should be.
It's still the best anyway. Let's not whine. But all the sugestions give sense. Something can be modded, something can be taken into account while designing new software. |
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#10 |
Helmsman
![]() Join Date: Feb 2005
Posts: 104
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There are the occasional planes that pretty much outrun the sm2 though.
![]() See the map up there - those missiles were fired after each other, and then the target sped up and turned. The history trail seems to be gone though - and I don't have the original picture anymore, I think. The overtake is down to only a small fraction of their speed, and the missiles are there on a heading around 90 degrees off the direction they were fired in.
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