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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Swabbie
![]() Join Date: Dec 2006
Location: Eastern Canada
Posts: 14
Downloads: 2
Uploads: 0
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Ok thanks for the reply gents.
I guess it would be possible to do that myself, I assume its just a matter of changing a couple of little things. And thanks for all that info Oneshot on the previous posts. In multiplayer - the problem is that you can detect other subs say 20nmi away - sometimes more - but you can really fire at them at hit them until they are 7nmi or so away. Most people I have played with dont have the patience to close in a shoot - but instead shoot from 15nmi-20nmi away, which forces you to stay away and a true engagement never really happens. LT Madman |
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