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Old 03-11-07, 06:46 PM   #1
hyperion2206
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Quote:
Originally Posted by Safe-Keeper
With the addition of wrecks and rocks on the seabed, will we be forced to hover higher over the bottom to avoid crashing into something? In Silent Hunter III, the sea bed was completely bare, meaning that as long as there wasn't suddenly a hill in your way, you could hover a half metre over the "ground" if you wanted to.

But now that there'll be rocks and the occassional wreck, will this be too hazardous, especially at 100% realism with no external view? Would it be a better idea to not go too close to the sea-bed, to avoid running into a large boulder, the mast of a sunken ship, or some other obstruction?
The question is if the game "allows" you to collide with rocks or wrecks. If it does I would stay at least 10m or 30ft above the seafloor.
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Old 03-11-07, 06:53 PM   #2
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That would be pretty damn cool.
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Old 03-11-07, 07:01 PM   #3
Drebbel
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I wonder how real WWII skippers would do this. I once heard some US subs had 1 outer torpedo door made out of very thick glass. They shoved in a sailor who yelled instructions to the skipper.

Now why hasn't the SH4 team simulated that

BOOOOOOO, I want a mod for that
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Old 03-11-07, 08:10 PM   #4
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That'd actually be really, really cool.
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Old 03-11-07, 08:12 PM   #5
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That would be a very nice feature indeed.
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Old 03-11-07, 08:17 PM   #6
Phil
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Quote:
Originally Posted by Drebbel
I wonder how real WWII skippers would do this. I once heard some US subs had 1 outer torpedo door made out of very thick glass. They shoved in a sailor who yelled instructions to the skipper.

is that really true about the glass thing?
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Old 03-11-07, 08:32 PM   #7
Sgian Dubh
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Quote:
Originally Posted by Phil
Quote:
Originally Posted by Drebbel
I wonder how real WWII skippers would do this. I once heard some US subs had 1 outer torpedo door made out of very thick glass. They shoved in a sailor who yelled instructions to the skipper.
is that really true about the glass thing?

I dunno. But I am having warm thoughts about 'Bernard under glass'.

I can just see the mission report:

1 casualty, Seaman Bernard.

While in the observation tube and relaying questionable navigational information, there was a malfunction of the torpedo-tube inner door. In their heroic efforts to free Seaman Bernard, the Torpedo Chief accidentally uttered "Open the d*mn door now" which was unfortunately mis-understood by the torpedo crew as an order to open the OUTER door for the torpedo tube.

This set into motion an further sequence of unfortunate actions that resulted in Seaman Bernard being fired from the torpedo tube. It was extremely unfortunate that directly in front of the boat was the large reef that Seaman Bernard had failed to notice while providing navigational assistance.

An immediate ceremony was given, seeing the Seaman Bernard had become inextricably part of the seascape.

It is worthy of note that these unfortunate events resulted in the fortunate increase in the fortunes of this ship and crew which unfortunately we were not able to share with the unfortunate Seaman Bernard.
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Old 03-11-07, 09:07 PM   #8
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I never heard of the glass thing. But I know this: Even in the clearest water, below about 150', you wouldn't be able to see jack. Not enough light. Even in shallow water, any turbulence or particulate matter in the water and forget it. "Hold it, skipper! There's a - " CRUUUNNNNCCHHHHH!!!!

I'm thinking that's a myth.

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Old 03-11-07, 09:31 PM   #9
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Hmm:hmm:, I would think, if they had windows then they would have to have lights to help with navigation and I was not aware there were light fixtures that could take that kind of pressure those subs took back then.

Besides, I think they used the sonar for something back then. I think it was to navigate (or see) under water .

As for the Hydrophones, I can't imagine that being useful for anything other then just to listen to the sounds under water
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