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Old 03-06-07, 11:31 AM   #1
Sailor Steve
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But...but...but...there's all those real names out there...and if they don't include the ship names again...and if we can only award one medal per patrol...and...and...




But I'll suck it up and take like a man...only because I have no other choice. This talk of keelhauling is stupid. It just can't be done...can it?
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Old 03-06-07, 11:37 AM   #2
HunterICX
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Quote:
Originally Posted by Sailor Steve


But...but...but...there's all those real names out there...and if they don't include the ship names again...and if we can only award one medal per patrol...and...and...




But I'll suck it up and take like a man...only because I have no other choice. This talk of keelhauling is stupid. It just can't be done...can it?

Now just look with puppy eyes towards JScones :rotfl:
better yet..like this

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Old 03-30-07, 03:03 PM   #3
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Default A begging letter from a (real) old sub sea mariner.

Quote:
Originally Posted by Sailor Steve


But...but...but...there's all those real names out there...and if they don't include the ship names again...and if we can only award one medal per patrol...and...and...

But I'll suck it up and take like a man...only because I have no other choice. This talk of keelhauling is stupid. It just can't be done...can it?
Nah Steve - we NEED SHIV Commander! The SH III version was just waaaay too useful, too excellent and too essential for us not to lobby its hardworking author to please please [pretty please] re-consider.

Mr.Jones,
Apart from the usual sprinkling of dweebs, idiots, whiners, whingers, blamers, scupper rats and just plain irritating rivet hounds found in every gaming realm, this subsim community also includes a fair sprinkling of mature, intelligent, intellectual gamers who have some idea of the vast amount of personal time and work that has to go, not just into making an excellent bit of SW like SHIICMDR but into de-bugging, servicing, maintaining and improving it too. Some of us (shock horror) even had real sub sea time, back in the day, so we constitute your REAL appreciative and authentic audience!

Personally I would be happy to write promotional marketing material for your excellent software any time. Please ignore the above listed annoying people - we NEED you to make SHCMDR MK 2 for SH IV! Hell, I bet if somebody here with more virtual sea-time than me were to put up a vote (hint hint) you would find a HUGE majority of subsim forum members would agree.
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Last edited by Lionman; 03-31-07 at 02:21 PM.
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Old 03-31-07, 09:05 AM   #4
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Quote:
Originally Posted by Lionman
Nah Steve - we NEED SHIV Commander!
It's coming. Be patient.
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Old 03-31-07, 01:44 PM   #5
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One of the things I really liked about SHIII Commander was the ability to change the time compression speed when certain things happened. Such as when a ship or plane is spotted, it would default to 8X. I hated that, Id rather have it to drop down to 1X time and that is how I set it up in SHIIIC.

The only other thing I used quit a bit was crew management. I used it to promote, dismiss, and give out medals instead of using SHIII game itself. I like to micromanage my crews carrer.

Anybody know what to change to get the time compression to drop to 1X on certain situations?
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Old 03-31-07, 03:34 PM   #6
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Quote:
Originally Posted by Razman23
One of the things I really liked about SHIII Commander was the ability to change the time compression speed when certain things happened. Such as when a ship or plane is spotted, it would default to 8X. I hated that, Id rather have it to drop down to 1X time and that is how I set it up in SHIIIC.

The only other thing I used quit a bit was crew management. I used it to promote, dismiss, and give out medals instead of using SHIII game itself. I like to micromanage my crews carrer.

Anybody know what to change to get the time compression to drop to 1X on certain situations?
I agree - I used both of these functions in SH3 Commander myself, although the crew management much more than the time compression (that was easy enough to tweeak yourself by changing the .cfg file, and you basically only had to do it once and you were set). I messed with the crew stuff on every career and after every patrol and it was really great (I always transferred out several crew members after each patrol to simulate BdU grabbing vets to form new crews, and to keep my crews from getting too uber after a few patrols - then I would use SH3 Commander's crew functions to give all the plain seamen qualifications so I could better manage my crew watches by section/purpose (watch crew, engine room crew, etc) - worked great and I hope Potoroo includes this same function in SH4 Skipper for sure
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Old 03-31-07, 04:24 PM   #7
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Gee, I was happiest with the gazillion crew names.
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Old 03-31-07, 04:46 PM   #8
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This is something i am looking forward to with great anticipation...If I could I would help you out, but only did some very basic VB coding in the past. Crack on man, I am sure this will be good!
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Old 07-30-07, 05:43 AM   #9
FooFighters
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Quote:
Originally Posted by Razman23
One of the things I really liked about SHIII Commander was the ability to change the time compression speed when certain things happened. Such as when a ship or plane is spotted, it would default to 8X. I hated that, Id rather have it to drop down to 1X time and that is how I set it up in SHIIIC.

The only other thing I used quit a bit was crew management. I used it to promote, dismiss, and give out medals instead of using SHIII game itself. I like to micromanage my crews carrer.

Anybody know what to change to get the time compression to drop to 1X on certain situations?
I agree 1oo%, drop down to 1x would be far better
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Old 07-30-07, 05:53 AM   #10
Canonicus
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Quote:
Originally Posted by FooFighters
Quote:
Originally Posted by Razman23
One of the things I really liked about SHIII Commander was the ability to change the time compression speed when certain things happened. Such as when a ship or plane is spotted, it would default to 8X. I hated that, Id rather have it to drop down to 1X time and that is how I set it up in SHIIIC.

The only other thing I used quit a bit was crew management. I used it to promote, dismiss, and give out medals instead of using SHIII game itself. I like to micromanage my crews carrer.

Anybody know what to change to get the time compression to drop to 1X on certain situations?
I agree 1oo%, drop down to 1x would be far better

Well...there is a way to make the adjustments you speak of....

Go to Data/Cfg/Main...open it up
youll see this listed...

[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=4

CriticalDamage=1
CrewEfficiency=128;1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=8
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=8192

You can change those to anything you want.... and don't forget to SAVE!

Cheers!

Last edited by Canonicus; 07-30-07 at 07:37 AM.
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Old 07-30-07, 06:01 AM   #11
FooFighters
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Quote:
Originally Posted by Canonicus
Quote:
Originally Posted by FooFighters
Quote:
Originally Posted by Razman23
One of the things I really liked about SHIII Commander was the ability to change the time compression speed when certain things happened. Such as when a ship or plane is spotted, it would default to 8X. I hated that, Id rather have it to drop down to 1X time and that is how I set it up in SHIIIC.

The only other thing I used quit a bit was crew management. I used it to promote, dismiss, and give out medals instead of using SHIII game itself. I like to micromanage my crews carrer.

Anybody know what to change to get the time compression to drop to 1X on certain situations?
I agree 1oo%, drop down to 1x would be far better

Well...there is a way to make the adjustments you speak of....

Go to Data/Menu/Cfg/Main..open it up...
you'll see this listed...

[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=4

CriticalDamage=1
CrewEfficiency=128;1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=8
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=8192

You can change those to anything you want.

Cheers!
wow.. way cool !!

thanks
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