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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,842
Downloads: 171
Uploads: 0
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Most Excellent, Have downloaded (whew) and once I have finished this patrol I'll install, Thanks!
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Sub captains go down with their ship! |
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#2 |
XO
![]() Join Date: May 2006
Location: Serbia
Posts: 420
Downloads: 15
Uploads: 0
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Great work! Thank You for this very nice addition!
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#3 |
Sailor man
![]() Join Date: Jan 2006
Posts: 47
Downloads: 0
Uploads: 0
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I have updated the first post with mirror links for those having trouble with FileFront.
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#4 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Truly amazing job, Ichneumon, congrats
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#5 |
Mate
![]() Join Date: Apr 2005
Location: Manchester
Posts: 59
Downloads: 289
Uploads: 0
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Got them Love them Brilliant job Guys
![]() Most Exellent they are fantastic in game.
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Enjoy the War for the peace will be Hell. |
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#6 |
Weps
![]() Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
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Guys, truly great work! -
![]() ![]() ![]() ![]() I'm downloading them now, and have a couple of the archive files already. Question is, I like the idea of installing them via JSGME - keeps it 'cleaner', but after extracting the two archives I have I have a file directory like this: GWX Skin Pack - Destroyers Date Then a list of files called: 19390901 19391001 19391101 etc. etc. Thing is, at what point do I copy them into the MODS folder for JSGME? Do I just take all the 19390901 type folders, or from date beforehand? How does it know if a 19390901 file is a destroyer or escort etc. etc.? Hope this makes sense, but I'm not seeing them in-game, so must be doing something wrong! Cheers all! Px3000 Update - Now have all 4 archive files downloaded. |
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#7 | ||
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#8 | |
Sailor man
![]() Join Date: Jan 2006
Posts: 47
Downloads: 0
Uploads: 0
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First, look in your SH3 Commander folder and you will see a folder called Date. Inside the Date folder is a long list of numbered folders starting with 19390901 which stands for September 1st, 1939 in yymmdd format. Inside each of the numbered folders is a set of folders that match the folder structure of SHIII. These are the folders and files that get copied into SHIII based on your patrol date. Now look at one of the unziped skin pack files you downloaded. The first folder is just the name of the zip file and does not matter. Inside that folder is a folder called Date and inside the Date folder is a long list of numbered folders that correspond to the same yymmdd format as mentioned above. All you need to do to install these files manually is unzip the archive and then select the Date folder in each and copy/paste it into the SHIII Commander folder. The folder structure of SH3 Commander will remain unchanged if you did this correctly. By copying these files all you are doing is adding a Sea folder to each of the SH3 Commander\Date\yymmdd\data\ folders and inside that Sea folder is a list of folders for each ship whose skins change on that date. To install using JSGME just set it up to copy the files in the same way. Sorry that is not more clear but it really does not seem that complicated to me ![]()
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