SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-24-07, 12:37 AM   #1
High Voltage
Chief
 
Join Date: Jan 2007
Location: U-33. Depth Charges...sinking..
Posts: 325
Downloads: 0
Uploads: 0
Default

If you're willing to upgrade to GWX to increase realism, then go all the way and leave the contacts as-is...
__________________
The new-moon night is black as ink.
Off Hatteras the tankers sink.
While sadly Roosevelt counts the score--
Some fifty thousand tons--by
MOHR
High Voltage is offline   Reply With Quote
Old 02-24-07, 02:32 AM   #2
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
Default

From page 25 of the supplied GWX 1.0 Manual (page 28 in the current 1.02 manual):

Quote:
Grey ship icons

GWX uses the grey ship icons to force you to identify with absolute certainty whether your target is hostile, neutral, or friendly – or take the consequences of incorrect identification. Use your F1 help screen and the recognition manual to determine whether the ship you see represents a step on the road to medals and promotion; a stain of dishonor; or a court-martial. GWX has increased the magnifying power of your periscope to 10X to compensate for the fact that your Silent Hunter III periscope optics are not as good they were in real life.


I STRONGLY recommend perusing through the supplied manual - it's there to help you.
JScones is offline   Reply With Quote
Old 02-25-07, 03:32 AM   #3
Nemo's bain
Nub
 
Join Date: Feb 2007
Posts: 3
Downloads: 0
Uploads: 0
Default

Hi,

(This is my first post here after lurking a few days. I just got SH3 in the bargain bin and have done 3 patrols with GWX and Commander mods. I bow three times towards the GWX crew for their absoultely amazing work).


Regarding Grey ships, and the quote in the rule book further up:

Except for the fact that the icons on the nav map are all grey, I do not see any difference with SH3 unmodded. I never have to use the ship recognition manual, as the identity of the ship is always known. While I don't feel up to manual targeting, I do love the idea of not knowing what type of ship is "up there" and once a visual is established I would like to have to try and do the work of identifying myself.

Is there something I have not (de)activated in the configuration?
Nemo's bain is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:40 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.