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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
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The last point does say you may not reverse hardcoded areas not the point that you have marked. That one just says you may not modify anything it does not separate between code and data files. In that case any mod is illegal so what are we doing here then?
Any mod that touches files that cointain more then just data (.dat, .cfg .tga ...) is actualy touching hardcoded areas. back to the topic |
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