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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
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Worked like a charm. I had a beam crossing destroyer escort that had been vectored into the area from a spotting aircraft. I decided to try something interesting. I lead the Destroyer like a duck on the fly by a bit and let loose.
I then hit flank and dove to 50 meters just to see what the torp did. You don't get a an action camera with the Real U-boat mod so tracking the torpedo has to be done manually by manipulating the external view. I followed the T-V. For a while I thought that it would be a bust but it started zig zagging sniffing around. At 5 meters depth it sure enough started turning toward the DD. It hit him square in the rudder immobilizing him for the easy kill with a T-II. Boom. Easy. Too bad I only have one per patrol but it levels the playing field.
__________________
-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() Last edited by Snakeeyes; 02-21-07 at 07:35 PM. |
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#2 | |
Rear Admiral
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![]() Quote:
![]() Time to upgrade! That's like saying: I'm using a 8086 with a herculues graphics adaptor,a full 640K ram, 20 MB hard drive, and it even has a turbo switch. ![]() Take your pick: http://www.users.on.net/~jscones/GWX/ or http://www.wolvesatwar.com/nygm/ |
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#3 | ||
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
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![]() Quote:
__________________
-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
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