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Old 02-20-07, 06:26 PM   #1
KrvKpt. Falke
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The file "Leer.tga" which is displayed in bottom of navigation map (F5) is dragable. I don't know if it should be and i'm 80% sure that it wasn't dragable before 1.02 patch (instaled it today on clean install of SH3/GWX). I changed it to non dragable in menu_1024_768.ini. Was it dragable before 1.02 patch? (its not a big problem, but...)

Also - done my first patrol with this patch and still no aircraft... but i will keep looking (in my previous career (1939 - 1945) - GWX - i spoted 3 airplanes - i really miss them).
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Old 02-20-07, 06:31 PM   #2
bigboywooly
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Well as regard to aircraft what TC are you using ?

Here are some of my notes from testing Biscay

1st March 45

St Naz across bay

No attacks on the first

2nd

0545 BF55 Attacked by Mosquito Tetse

0920 BF54 Attacked by Hudson

1452 BF51 Attacked by Sunderland

1722 BF51 Attacked by Tetse

3rd

BF 43 to St Naz

0800 BF54 Attacked by Sunderland

0934 BF54 Attacked by Hudson

1205 BF55 Attacked by Sunderland

1308 BF55 Attacked by Sunderland

1841 BF55 Attacked by Sunderland

Dead

Some of MrChris's notes from Biscay

Here is a run down of my trip across the biscay in Oct of 43.

Oct 2nd 43
07:46
Grid, BF 54
Dived to avoid Sunderland coming from the South.

13:19
Grid, BF 46
Dived to avoid Sunderland coming from the South.

16:52
Grid, BF 46
Dived to avoid A/C coming from the North West.

21:23
Grid, BF46
Dived to avoid A/C coming from the North West.

Oct 3rd
02:17
Grid, BF 45
Dived to avoid A/C coming from the South.

05:47
Grid, BF 45
Dived to avoid Sunderland coming from the North West.

10:20
Grid, BF 45
Dived to avoid A/C coming from the South.

11:51
Grid, BF 45
Dived to avoid A/C coming from the South East.

12:52
Grid, BF 45
Dived to avoid Hudson coming from the South East.

13:52
Grid, BF 45
Dived to avoid A/C coming from the North West.

15:54
Grid, BF 44
Dived to avoid Sunderland coming from the North West.

16:55
Grid, BF 44
Dived to avoid A/C coming from the North West.
Plane was shot down.

16:56
Grid, BF 44
Sunderland coming from the South East.
Plane was shot down.

Plenty of aircraft there methinks
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Old 02-20-07, 06:45 PM   #3
KrvKpt. Falke
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Well, when i was playing unmoded SH3 aircraft was there doesnt matter what TC i was using and from 1943 or 1944 I couldn't even surface.
Now with GWX i sail near New York and its like tourist trip.
Aircraft in Biscay Bay? Never seen them...
I use high TC often but its boring to sail through atlantic with 128 TC...
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Old 02-20-07, 09:38 PM   #4
JScones
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Quote:
Originally Posted by KrvKpt. Falke
The file "Leer.tga" which is displayed in bottom of navigation map (F5) is dragable. I don't know if it should be and i'm 80% sure that it wasn't dragable before 1.02 patch (instaled it today on clean install of SH3/GWX). I changed it to non dragable in menu_1024_768.ini. Was it dragable before 1.02 patch? (its not a big problem, but...)
How it was before the patch is how it is now. menu_1024_768.ini was not changed in 1.02.
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Old 02-20-07, 09:46 PM   #5
Wolf52
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I was getting a lot of mystery "collisions" in the original GW mod, has this been fixed? For example, in my latest career, i saved the game when i was on the surface, with nothing in sight and clam seas. I load it back up two hours later and suddenly I collided with something that killed my whole crew. Plus, when it shows me a very brief view outside of the boat, it almost looks like im in this big black hole in the ocean. Weird stuff.

UPDATE: I managed to look outside before i die, and somehow i fall into the stars, hit "ground" and die! What?!!?!?
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Old 02-20-07, 10:39 PM   #6
GSpector
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"UPDATE: I managed to look outside before i die, and somehow i fall into the stars, hit "ground" and die! What?!!?!?"

Maybe that's because you fell off the Earth. You need to stay on the Top side, not the Bottom side:hmm:

:rotfl:
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Old 02-20-07, 10:47 PM   #7
OneTinSoldier
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Ahoy, I have a question...


After installing the 1.02 patch is it still necessary to enable the 'GWX - Late War Sensors Snorkel Antennas' optional mod at some point? Or is it now fully integrated in 1.02?

It's still in the MODS folder but enabling it doesn't seem to be discussed in the newer version of the manual, unless I overlooked it.

Thanks
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Old 02-20-07, 11:51 PM   #8
JScones
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Quote:
Originally Posted by OneTinSoldier
After installing the 1.02 patch is it still necessary to enable the 'GWX - Late War Sensors Snorkel Antennas' optional mod at some point? Or is it now fully integrated in 1.02?

It's still in the MODS folder but enabling it doesn't seem to be discussed in the newer version of the manual, unless I overlooked it.
No, the GWX - Late War Sensors Snorkel Antennas mod still exists and is still to be enabled as per page 32/33 of the manual, where it is extensively discussed.
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Old 02-21-07, 12:13 AM   #9
OneTinSoldier
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Ok, thank you JScones. I must have overlooked it and I will look again now.

Thanks again.
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