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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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What you can do with the textures is physically reduce thier size.
For example GW1.1a had u-boat textures that were 2048 x 2048. Gwx has 1024 x 1024. You could always try resizing other textures and then repacking the dat file.
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