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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Feb 2007
Location: North-Germany
Posts: 111
Downloads: 107
Uploads: 0
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Hi urfish.klasse arbeit.mit was für einem 3d programm arbeitest du?mit wings?dann musst du das gesamte objekt markieren im "mode material",und benutzt du dann die funktion "invert".d.h. das du das gesamte objekt umgekrempelt hast.dann sollte sich dein fernglass sich im spiel richtig darstellen.
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#2 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
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You must triangulate the objects to import them in SH3.
@TestPilot Perhaps Urfish can read german, but the rest of us don't, please if you post in german also place a translation for the rest of us ![]() Ref |
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#3 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Is there anything you guys can'T do!
This is so cool! ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#4 |
Stowaway
Posts: n/a
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Change the name of the TGA file.
I had this happen to me before. Seems sometimes Pack3d will not over write if the name is not changed. |
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