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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
Uploads: 0
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Superpower 1 and Super Power 2 were good ideas but, both games had a flakey engine.
Here is gamespy's review on it which kinda sums it up: http://pc.gamespy.com/pc/superpower-2/560437p1.html |
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#2 |
Chief
![]() Join Date: Sep 2006
Posts: 319
Downloads: 5
Uploads: 0
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Wow, Nell Quick, thanks for that great review. So basically, if I can look past some unpolished raw features the game has, I'm looking at an innovative and fun game?
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#3 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
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I played both also and although quite good at first, it just does not deliver in reality and left me feeling quite let down by lack of support and buggy little things.
The support was very poor I thought and especially the long wait for the so called promised SDK. I still don't know if they ever did deliver it. I lost all faith in the devs from that point on and try to avoid their games (golam labs I think) I just started to play EUIII for the first time and this is massive game with huge potential. I also Play Doomsday which is cool. Paradox are for me, the top grand strategy guys. I just hope they make a dynamic EUIII mod or game for modern day. Superpower had potential but devs got lazy IMHO |
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#4 |
The Old Man
![]() Join Date: Jul 2005
Location: Canada
Posts: 1,448
Downloads: 10
Uploads: 0
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Gave this one a try because I dig geopolitical simulators. Initially it seems very impressive. I love the globe setup and the military macromanagement.
I played a sandbox game as Canada. I was disappointed firstly with the lack of diplomatic options; you can make treaties but there's no fun bargaining like in GalCiv II (e.g., give me this technology or we attack). Domestic economic management seemed kind of cool, I noticed I was hemmoraghing money through trade so I increased production and things evened out. I was secondly disappointed by the world events that whizzed by. Japan had a massive earthquake that left tens of thousands dead but I felt extremely helpless as I could do nothing beyond offering economic aid - no medical supplies or rescue workers or anything. Kind of makes me wonder why the game bothers to tell me that these events happen at all. The earthquake probably made my trade income drop like 0.1% momentarily but who would care? Warfare is fun, I like how they don't bog you down by organizing divisions and stuff, it's just simple drag and drop. I do NOT like how easy it is to declare war. Pakistan decided to cook off some nukes over India so I declared war on Pakistan and deployed some troops. After a few minutes of fighting I was very confused to see lots of bad guys heading to Canada. Apparently I accidently declared war on India somehow and the international community was not happy about that. So I reloaded to my last autosave, being extra careful this time where I sent my guys. Now, China was feeling opportunistic so they launched their own invasion on India, simultaneously nuking the jesus out of Taiwan. Now PRC guys are crawling all over Taiwan. Well, that won't stand so I request military trespass rights from Taiwan so I can help them defend. Oddly they decline. After a few minutes they send their request for trespass rights, weird. So I sent some guys to fight off China. Lo and behold I ended up in another accidental war, this time with Taiwan. Again the international community was upset, so Russia et al all ganged on me. ![]() There really needs to be a "are you sure you want to go to war with them?" dialogue like in Doomsday. |
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