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Old 02-04-07, 03:24 PM   #1
flintlock
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Quote:
Originally Posted by AJ!
I think its been stated that SH4 will have a changeable res and widescreen support
Sounds promising. Can you cite the source and/or provide a link? I've been keeping an eye out for this like a hawk, and aside from eager community speculations, I haven't seen anything about this from an official source who would actually know.

Not suggesting I don't believe, I'd just like to read this for myself.
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Old 02-04-07, 03:34 PM   #2
Gizzmoe
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Quote:
Originally Posted by flintlock
Quote:
Originally Posted by AJ!
I think its been stated that SH4 will have a changeable res and widescreen support
Sounds promising. Can you cite the source and/or provide a link? I've been keeping an eye out for this like a hawk, and aside from eager community speculations, I haven't seen anything about this from an official source who would actually know.

Not suggesting I don't believe, I'd just like to read this for myself.
http://www.marinesims.de/site/silent...r-4/sh4-3.html

"The minimum resolution of this spectacle will be 1024 x 768. Players can change it according to the abilities of their graphics cards. Sadly that nobody could tell us the maximum resolution at that time. Widescreen users will have the possibility to experience SH 4 in widescreen."
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Old 02-04-07, 03:40 PM   #3
flintlock
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Thanks for that link, Gizzmoe. Much appreciated.

I'm a little more hopeful now.
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Old 02-04-07, 03:49 PM   #4
Tigrone
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Default "...a widescreen option has been implemented."

Thank you Gizzmoe, I had not seen that preview. The summary is very encouraging. It looks like I'm going to have to spring for that new monitor afterall.

*The content of SH 4 jotted own in a few notes::*
-Animated crew members basing on „skeletons“.
-Sonar and Radar on all boats as in the real USN.
-Moving objects in the interior: if you raise the periscope you also see it in the interior.
-Menus are slideout menus now, similar to modifications of SH 3. Additionally displays are magnified if you move your mouse over them. The whole menu bar is freely adjustable.
-Nautical chart in high resolution, displaying depths and shallows (no metric values, just visual).
-Crew management with three shifts, no more „babysitting“. Experience and special abilities similar to SH 3, but improved (management screen).
-Time compression up to 4096.
-Higher amount of polygons of the water, resulting in a much more detailed and living surface (see dev-video part 2).
-Self-generating clounds, continously changing during the day and weather conditions.
-High-detailed ship models with high resolution textures, bumpmapping and new shaders.
**-Standard resolution 1024 x 768, higher resolutions are freely selectable, additionally a widescreen option has been implemented.**
-Water and waves are now much more detailed and extravagant.
-Harbors are equipped with traffic.
-The whole (!) world is navigable, even the Atlantic is available.
-In single missions there are introducing videos of the situation you are in, similar to Fighting Steel.
-Ships now have bullet holes (see screenshots). The damage model has been extended in a way that smaller ships need holes at the water line in only two sections for flooding and sinking.
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Old 02-04-07, 03:51 PM   #5
flintlock
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Quote:
Originally Posted by 08x15
It looks like I'm going to have to spring for that new monitor afterall.
I can safely say that once you use a widescreen display, sitting in front of a 4:3 monitor will never be the same, trust me.
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Old 02-05-07, 12:50 AM   #6
Boris
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Too true. I have a 22 incher, anything else looks tiny now. I'm glad SH4 will support widescreen.
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Old 02-05-07, 08:45 AM   #7
Stryker412
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Dual screen support would be amazing. Think about it, you can have the game on one monitor and your crew management screen and/or TDC in another.
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Old 02-05-07, 09:18 AM   #8
Konovalov
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I consider this as motivation to get myself a TFT widescreen in 2007 to complete my new system build.
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