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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Engineer
![]() Join Date: Mar 2005
Location: Pennsylvania, USA
Posts: 208
Downloads: 33
Uploads: 0
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I get it too. I've found that if you go to the view through the binoculars (not the UZO), looking straight ahead (0 degrees) for 5 or 10 seconds, it seems to fix it.
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