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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief of the Boat
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IIRC Sailor Steve undertook some research on sub engines and concluded that the original engine/equipment was closer to what they had in reality :hmm:
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#2 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Yes. The engines came with the superchargers already installed, and so the un-upgraded max speed in SH3 is what the real life boats could do with the supercharged engines. I never take them, precisely for this reason.
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#3 |
Eternal Patrol
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![]() ![]() II and VIIa didn't have them. VIIb and all later boats came with them. Max speeds for all boats are shown here: http://www.uboat.net/types/index.html
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#4 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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Interesting posts & links.
Superchargers also seem like a love/hate option with some players. So if by accuracy the VIIB's engines came with Kapselgeblase then why would the game make it an upgrade option unless it's just something to chew renown. :hmm:
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#5 | ||
Chief of the Boat
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#6 |
Samurai Navy
![]() Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
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Then it should be modded, so that with the addon you have for example 1 knot more speed?
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#7 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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