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Old 01-28-07, 03:44 PM   #38
Dr.Sid
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Quote:
Originally Posted by XabbaRus
Pretty much agree with Sid. However once the mechanics are worked out there will be allowance in the code for artworked control panels? There are quite a few round here who are good at the old PhotoShopr and PSP.

I also assume the navmap and sonar controls only is just to have proof of concept where the core of the sub works, after that fire control, ESm and persicopes would be added.
If there is someone who can make it .. sure. For example that WW2 subsim mentioned earlier has amazing 2D graphics. Putting 2D bitmap under the controls and aligning them together is no problem.
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