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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
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![]() Quote:
Yes, I use that. I changed my game resolution to 1280x1024 |
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#2 | ||||
Loader
![]() Join Date: Feb 2006
Location: Czech rep.
Posts: 90
Downloads: 24
Uploads: 0
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![]() Quote:
to access the F9-F12 stations either use the left-hand slide out shortcut panel or remap the keys in commands*.cfg (it's a small trade off for increased resoluion) Mav87th 've done these changes in his mod collection... http://www.subsim.com/radioroom/showthread.php?t=102317 Quote:
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#3 |
Sparky
![]() Join Date: Nov 2006
Location: Canada's Western Naval Fleet
Posts: 157
Downloads: 17
Uploads: 0
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I Have a similar problem with the flak guns, but I found a fix. Sometimes, when Oman the flak gun, they don't do a thing. What I do (Say, if I have 2 flak guns) is man the first flak gun, make sure its fully zoomed out, and press F4. Do the same with the second gun. It seems once you've manned it yourself and zoomed, AI can't use it. BUT. If you try doing Flak Gun 1 -> Flak Gun 2 -> F4, only Flak Gun 2 will be fixed, you need to do them seperate. Hope you try this before you uninstall.
PS: Why bother with flak, DIVE DIVE DIVE! |
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