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Old 01-24-07, 06:27 AM   #16
melnibonian
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Quote:
Originally Posted by Abd_von_Mumit
Can I use SH3 Commander to assign a patrol area to next patrol after docking at milkcow? I would like to generate it randomly (for example by starting a new career at the same date with the same boat and checking, what quadrant has been assigned), then apply it some way. Is that possible?
Yes you can assign a new patrol area with SH3Cmd after you dock to a milk cow. The problem is that the game will not recognise it and still assign it as NULL.
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Old 01-24-07, 06:40 AM   #17
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Quote:
Originally Posted by melnibonian
If you want to get renown for reaching your patrol grid and spending 24 hours there you have to do it first. If you dock to a milk cow your patrol finishes and you will lose the renown.
thx, i´ll do it that way
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Old 01-24-07, 07:09 AM   #18
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Better/more realistic to assign yourself the same patrol grid you were given prior to docking with the milch cow
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Old 01-24-07, 07:17 AM   #19
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Quote:
Originally Posted by jimbuna
Better/more realistic to assign yourself the same patrol grid you were given prior to docking with the milch cow
But I'm visiting the milk cow _after_ reaching the assigned grid, so I think it's better to get another one. (if that answer was to my post)

PS Now having much joy 60 kms from the cow, sinking allied merchants 150 kms west of Gibraltar and waiting till all my torpedoes are used. In the assigned patrol area EJ66 I found nothing, literally nothing (spent a week there).
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Old 01-24-07, 09:07 AM   #20
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The Corrientes fuel stop is actual history....I was not aware of this fact and just read about it in the book Grey Wolf Grey Sea......Good book by the way.....
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Old 01-24-07, 11:54 AM   #21
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Quote:
Originally Posted by Sailor Steve
Ahead 1/3 is the best telegraph setting. 9 knots fine-tunes it for best efficiency.
Hi Sailor!

This is a good lesson. I'm just beginning to experiment with different TC and speeds. Are you saying 1/3 ahead and 1024 or 2048, etc will be optimal?

I was going at it full flank and 1024 or higher and found out this doesn't work too well because you zipp past the shipping, then, you usually have to turn around completely and chase.

Lowering boat speed and increasing TC is the best solution for game enjoyment?
Is that correct?

Cheers
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Old 01-24-07, 12:32 PM   #22
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Quote:
Originally Posted by Abd_von_Mumit
Quote:
Originally Posted by jimbuna
Better/more realistic to assign yourself the same patrol grid you were given prior to docking with the milch cow
But I'm visiting the milk cow _after_ reaching the assigned grid, so I think it's better to get another one. (if that answer was to my post)

PS Now having much joy 60 kms from the cow, sinking allied merchants 150 kms west of Gibraltar and waiting till all my torpedoes are used. In the assigned patrol area EJ66 I found nothing, literally nothing (spent a week there).
Make hay whilst the sun is shining

SINK EM ALL!!
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Old 01-24-07, 01:04 PM   #23
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To find out what your range is at a certain speed, check with the navagator. Click his icon, then orders paper and Range. It's the best way that's pretty accurate and will allow you to change speed to make your grid, resupply, or base.

There's no way to change Null to a patrol grid in SHIII Cmdr, unless JScones can make it work for us.
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Old 01-24-07, 02:41 PM   #24
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Quote:
Originally Posted by Mowinz
Quote:
Originally Posted by Sailor Steve
Ahead 1/3 is the best telegraph setting. 9 knots fine-tunes it for best efficiency.
Hi Sailor!

This is a good lesson. I'm just beginning to experiment with different TC and speeds. Are you saying 1/3 ahead and 1024 or 2048, etc will be optimal?

I was going at it full flank and 1024 or higher and found out this doesn't work too well because you zipp past the shipping, then, you usually have to turn around completely and chase.

Lowering boat speed and increasing TC is the best solution for game enjoyment?
Is that correct?

Cheers
Lowering boat speed will conserve fuel
Lowering TC will get you a lot more ships and aircraft attacks too

At real high TC you will always miss out on shipping
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Old 01-24-07, 02:47 PM   #25
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Quote:
Originally Posted by bigboywooly
At real high TC you will always miss out on shipping
Unless submerged with sonar manned, I suppose.
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Old 01-24-07, 02:53 PM   #26
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Quote:
Originally Posted by Slick Rick
The Corrientes fuel stop is actual history....I was not aware of this fact and just read about it in the book Grey Wolf Grey Sea......Good book by the way.....
Am pretty sure all fuel resupply are historical
From the Brake and Charlotte Schliemann in the Indian Ocean ( both sinkings are also modelled in GWX )
http://uboat.net/allies/warships/ship/1210.html

To the historic milkcows in the atlantic
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Old 01-24-07, 02:54 PM   #27
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Quote:
Originally Posted by Abd_von_Mumit
Quote:
Originally Posted by bigboywooly
At real high TC you will always miss out on shipping
Unless submerged with sonar manned, I suppose.
True but at 2048TC you wont be submerged for long before batteries flat
:rotfl:
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Old 01-24-07, 03:23 PM   #28
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Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by Abd_von_Mumit
Quote:
Originally Posted by bigboywooly
At real high TC you will always miss out on shipping
Unless submerged with sonar manned, I suppose.
True but at 2048TC you wont be submerged for long before batteries flat
:rotfl:
Unless you order 'all stop!'.

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SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
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Old 01-24-07, 04:33 PM   #29
Slick Rick
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Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by Slick Rick
The Corrientes fuel stop is actual history....I was not aware of this fact and just read about it in the book Grey Wolf Grey Sea......Good book by the way.....
Am pretty sure all fuel resupply are historical
From the Brake and Charlotte Schliemann in the Indian Ocean ( both sinkings are also modelled in GWX )
http://uboat.net/allies/warships/ship/1210.html

To the historic milkcows in the atlantic
Makes the game that much more enjoyable..........
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Old 01-24-07, 04:49 PM   #30
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Quote:
Originally Posted by Abd_von_Mumit
Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by Abd_von_Mumit
Quote:
Originally Posted by bigboywooly
At real high TC you will always miss out on shipping
Unless submerged with sonar manned, I suppose.
True but at 2048TC you wont be submerged for long before batteries flat
:rotfl:
Unless you order 'all stop!'.

But real u-boats couldn't "all stop" underwater. They would either float to the surface or sink to the bottom.

You wouldn't want to cheat, would you?
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