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Old 01-24-07, 08:37 AM   #16
Cobra_mkII
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Default disapearing merchant

Quote:
Originally Posted by danurve
Anyone have anything on the damaged disapearing merchant? :hmm:
I remember from previous posts that ships and convoys never actually reach the docks but the game gets them close to the coastal destination and then the ships are removed from the game.

From your first post I assume you were both very near the coast and you just ran out of time as the ship did a Trekkie style "beam me up Scotty"
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Old 01-24-07, 09:25 AM   #17
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I think he means the one that gests all ghost like wehn it's destroyed! Am I right?

:hmm:
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Old 01-24-07, 09:30 AM   #18
Puster Bill
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Quote:
Originally Posted by Myxale
I think he means the one that gests all ghost like wehn it's destroyed! Am I right?

:hmm:
I had that happen to me just the other day. In my little Einbaum I put two eels into a C2, one set for slow speed fired first, and the other set to fast speed so that they would hit simultaneously. They hit, the ship blew up and sank right before my eyes (surface engagement at night), but I never got an 'Enemy Unit Destroyed'. I never got the renown for it either. That made it double nasty, because you can't rack up the renown in a Type II like you can with a bigger boat.
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Old 01-24-07, 09:51 AM   #19
Cobra_mkII
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Default "the merchant just vanished"

Quote:
Originally Posted by danurve
I tracked a fished costal from AN28 WsW almost all the way to the cost hoping for smoother waters so I could try and finish it off with the flak gun. The hit took her from 9 down to 5 knots. A foolish hope apparently because as I approched the cost the merchant just vanished! I was right on her maybe 700m out. What's up with that?
I thought ok maybe this is the games way of dealing with a wounded ship kickin the bucket. But K-log didn't show the score. Grrrrr..
Looks to me more like the coastal reset = Arrival at dock
"the merchant just vanished" No mention made of the ship visibly sinking with no renown credits
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Old 01-24-07, 11:45 AM   #20
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Quote:
Originally Posted by Myxale
I personally don't see why an extra Eel could not be stuffed somwhere in the bow compartment!:hmm:
Put a 7m long, 53cm high steel tube on your bedroom floor for a week. See how you like it!
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Old 01-24-07, 01:26 PM   #21
Myxale
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Well my wife would demand that i get rid of it!
She the tidy sort!

I wouldn'T mind I have my Captains Quarter so...
But besides i don't think it's that far-fetched Mr Steve.

Some sources state that anyway.:hmm:
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Old 01-24-07, 02:31 PM   #22
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by Myxale
I personally don't see why an extra Eel could not be stuffed somwhere in the bow compartment!:hmm:
Put a 7m long, 53cm high steel tube on your bedroom floor for a week. See how you like it!
:rotfl: :rotfl: CLASSIC :rotfl: :rotfl:
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Old 01-24-07, 06:12 PM   #23
danurve
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Fortune favors U-6 on the 3rd. patrol.
I'm not so good at story telling so I created a short wma of the patrol screens.
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Old 01-24-07, 08:58 PM   #24
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@SailorSteve

My room isn't even 7m long or wide
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Old 01-24-07, 10:23 PM   #25
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Quote:
Originally Posted by danurve
Fortune favors U-6 on the 3rd. patrol.
I'm not so good at story telling so I created a short wma of the patrol screens.
Great idea! I'll have to start doing this for my patrols.

Nice find with that HUGE large merchant too! I wish I could come across ships like in my Type IIA. Instead I find the "tramp steamer" variety.
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Last edited by IRONxMortlock; 08-14-11 at 02:39 PM.
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