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Old 01-18-07, 03:39 AM   #1
Albrecht Von Hesse
Stowaway
 
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Quote:
Originally Posted by xlbob
I have several questions:
1. How do I load the ammo for deck gun in Naval academy? The deck gun was manned, but when I fier it, I got a message saying that deck gun is not loaded.
Not sure how to answer your other questions but I'm pretty sure I know this one.

When you man the deck gun you'll see, on the right, an image showing four types of ammunition. From left to right they are: star shells, anti-aircraft, HE (high explosive) and AP (armour-piercing). GWX does not use either star shells or AP rounds, as historically U-boats did not carry these. What you need to do is click on the HE round (GWX does not start you off with the deck gun loaded; again, making it more 'real', as you wouldn't start a patrol with a round in the breech). Once you click on it to select that type of round, you'll see a timer bar appear, showing you the remaining time before the gun is loaded.

That's all there is to it!
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Old 01-18-07, 04:17 AM   #2
Corsair
Ace of the Deep
 
Join Date: Nov 2006
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2. Depending where you start your career, you can start with a VIIb right away. (Wilhelmshaven in Sept 39 for instance)

3. As soon as a new base is opened, you can ask for transfer from the after mission screen when you make it back home.

4. Dec 23 upgrade is enabled using JSGME (Jonesoft's Generic Mods Enabler). Download the program, install it inside your SH3 directory. It opens a folder "Mods". Drop the update in there after unzipping, then run JSGME. It reads what is in the Mods folder and you use arrows in the middle to install or uninstall mods.
As it creates backup files, you can always easily revert to previous situation if you don't like a mod.

Hope this helps...
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Old 01-18-07, 05:12 AM   #3
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
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Welcome aboard, Speedometer, Tachometer Game Player!
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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