SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-16-07, 03:59 PM   #1
Harmzuay
Nub
 
Join Date: Dec 2006
Posts: 2
Downloads: 0
Uploads: 0
Default Somehow, I don't think "sorry, my bad" will cut it...

So, a couple of weeks ago in a career I've since abandoned (decided to start from scratch at 87% realism in 1939...me and my crew are gonna make it 'till 45, GWX and all...just you wait :p ) I'm sailing my VIIC slightly NNW off the coast of Spain when the Watch Officer starts hollerin' something about a ship. I jump onboard the deck, pull out the ol' binoculars, and have a look myself. Sure enough, there are two unescorted merchants waving French flags chuggin' towards me about 4km out. I head back into the sub and start sweating over the nav map. Soon enough, I've got their track plotted and, wouldn't you know it - a simple turn to port will put me about 700 meters from their track at almost 90 degrees. After the ship gets turned, I dive to around 14 meters, raise the periscope, and wait. The lead ship's a medium merchant followed closely by a smaller cousin - one torp should be sufficient for both. I set my first two tubes for impact detonation at about three, three and a half meters. Soon enough, the lead ship crosses the reticle, and the first fish is in the ocean. Just as the first torp smacks dead center below the lead ship's smoke stack, the second merchant waltzes into view. Second fish is away, and the poor guy futily tries to perform evasive maneuvers - no dice, the second hit is as beautiful as the first. I order the boat to the surface and start running parallel to them, just in case they need a little extra encouragement from the deck gun. Only a few minutes later, and it's pretty obvious that neither ship's going to need any more of a beating, so I decide to save some shells, and tell the nav officer to continue on our course to the patrol area.

It's around this time, as I'm standing on the deck watching the two merchants slowly dipping beneath the waves, I start thinkin', "damn, that was too easy." The next thing I did was faceplant into my desk. It's late 1941 - France has been out of the war for a while, and her ships are considered neutral. Hell, I'm based out of a French port. Err....woops.

I'm not so sure an apology's going to fix this one. Maybe I shouldn't drink so much before I go out on patrols...:rotfl:
Harmzuay is offline   Reply With Quote
Old 01-16-07, 04:05 PM   #2
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
Default

Good one, really good story. Sheets happen to be blank (or what the English use to say in suchmoments...). Thanks for it.
__________________
Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
Abd_von_Mumit is offline   Reply With Quote
Old 01-16-07, 05:52 PM   #3
Gezoes
XO
 
Join Date: Nov 2006
Location: The Netherlands
Posts: 435
Downloads: 22
Uploads: 0
Good one

I'll share one. I once picked up a sluggish noise in the fog at 270 degrees. I had been in a storm on and off for a week, chased by planes and DD's. My beard was growing into the aft torpedo room. I backed up a bit, saw what looked like a big liner, cheered , and fired a spread of eels.

Then I saw the Red Cross

Fortunately, in GWX, they carry, beautiful, deck lights and all. Quite a sight too!
__________________
If I wasn't a little mad, I'd go mad.
Gezoes is offline   Reply With Quote
Old 01-16-07, 08:16 PM   #4
Zero Niner
Ace of the Deep
 
Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
Default

Lol. Reminds me of the time I attacked a Dutch ship (neutral at that time) thinking it was a French - you know, blue white & red tricolour. Except that the Dutch flag has them horizontal whilst the French one is vertical.
To compound matters, it was my son who made the observation.
"Dad, is Holland an enemy yet?"
"No, why?"
"Then why are you attacking a Dutch ship?"

Fortunately I was surfaced & using the deck gun, so the damage wasn't too bad.
Zero Niner is offline   Reply With Quote
Old 01-16-07, 08:32 PM   #5
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
Default

When I started with SH3 manual plotting was I think my biggest problem that made me not sleep a few nights in a row well... I _always_ missed. And I mean it.

This time close to the French coast I spotted a TUG boat, so I attacked it obviously. On that time I was practising aft torpedo shots, so I took position so that the boat was at my 6 (180 deg) after tons of plotting the target course and speed. Rose my scope, observed it last time and then LOSS!

- Wait a minute - I whispered to my First - gimme the flags sheet fast! What is that flag she has on her?
- It's Dutch I think, sir! - he reported.
- What? Please, tell me that we are in state of war with Netherlands...
- No, sir. - He answered a bit shy... - At least that was not reported by BdU yet! - Added a bit louder.

And then a hit. In the very middle of the boat. My first aft torpedo hit in SH3 ever.
__________________
Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
Abd_von_Mumit is offline   Reply With Quote
Old 01-17-07, 12:19 PM   #6
Gildor
Lieutenant
 
Join Date: Jan 2007
Location: Toronto, Ontario
Posts: 251
Downloads: 0
Uploads: 0
Default

I ran across 3 merchants and an armed trawler somewhere nw of Spain in late 1941. I identified the flag as a white field with a blue cross. I looked at my recog manual and they were Finish. I left them alone as they are not listed on the "Enemys of Germany" list. The problem was they were just sitting there. Thankfully, it was daylight and I saw the flags. If it had been at night, and also considering the fact that they didn't have running lights blazing away, I might of actually shot them. (AFAIK via message, I think the standing order is to shoot any ships without running lights at night?) It doesn't seem fair to lose renown if the ships are neutral but darkened.

I "accidently" sank a French merchant that turned out to be neutral as well.
__________________
U-46: Oct 1943 off Portugal
Gildor is offline   Reply With Quote
Old 01-17-07, 12:39 PM   #7
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,254
Downloads: 90
Uploads: 0


Default

All you can say is "Did I do that?"
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 01-17-07, 01:18 PM   #8
Sheerin
Watch
 
Join Date: Nov 2006
Location: Ontario
Posts: 23
Downloads: 0
Uploads: 0
Default

During my last patrol just north of Port of Spain I sank two T3 tankers. THe only problem was they were US flagged and it was November of 1941.

After this experience I started thinking about manipulating the cfg file and making it so that sinking a neutral doesn't cost renown (or earn renown for that matter), would that be considered cheating?
Sheerin is offline   Reply With Quote
Old 01-17-07, 01:25 PM   #9
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by Sheerin
During my last patrol just north of Port of Spain I sank two T3 tankers. THe only problem was they were US flagged and it was November of 1941.

After this experience I started thinking about manipulating the cfg file and making it so that sinking a neutral doesn't cost renown (or earn renown for that matter), would that be considered cheating?
Hi and welcome to Subsim
How you play your game is entirely up to you
I leave the negative renown in
That way I have to check and if I get it wrong I am penalised

Sometimes I hit a neutral in the middle of a convoy and have to take it on the chin
If I knew there would be no loss of renoun I wouldnt worry about what I sunk

Nearly attacked a neutral convoy the other day
Got into a close position in the end and could see the lights
Would have been a huge hit if sank the lot - no escorts
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 01-17-07, 01:26 PM   #10
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

Quote:
Originally Posted by Sheerin
During my last patrol just north of Port of Spain I sank two T3 tankers. THe only problem was they were US flagged and it was November of 1941.

After this experience I started thinking about manipulating the cfg file and making it so that sinking a neutral doesn't cost renown (or earn renown for that matter), would that be considered cheating?
Cheating is different from person to person. If you feel that by editing the cfg files you will have more fun in your game, go forth and do it. It's just a game and it's all about having fun

Enjoy it and sink them all
melnibonian is offline   Reply With Quote
Old 01-17-07, 01:36 PM   #11
Sheerin
Watch
 
Join Date: Nov 2006
Location: Ontario
Posts: 23
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by melnibonian
Quote:
Originally Posted by Sheerin
During my last patrol just north of Port of Spain I sank two T3 tankers. THe only problem was they were US flagged and it was November of 1941.

After this experience I started thinking about manipulating the cfg file and making it so that sinking a neutral doesn't cost renown (or earn renown for that matter), would that be considered cheating?
Cheating is different from person to person. If you feel that by editing the cfg files you will have more fun in your game, go forth and do it. It's just a game and it's all about having fun

Enjoy it and sink them all
True, I suppose. Though I'd like to remain as true to the simulation as possible. Would a uboat commander have been penalized for sinking a non-friendly neutral ship?
Sheerin is offline   Reply With Quote
Old 01-17-07, 01:46 PM   #12
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

The USA he would have , more than likely
Hitler was desperately trying to avoid the States joining in so US targets were def off limits
Plenty of other neutrals were sunk during the war
Early on if suspected of carrying contraband as governed by the prize rules
Later by virtue of being in an escorted convoy
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 01-17-07, 01:54 PM   #13
Sheerin
Watch
 
Join Date: Nov 2006
Location: Ontario
Posts: 23
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by bigboywooly
The USA he would have , more than likely
Hitler was desperately trying to avoid the States joining in so US targets were def off limits
Plenty of other neutrals were sunk during the war
Early on if suspected of carrying contraband as governed by the prize rules
Later by virtue of being in an escorted convoy
dang. I suppose I'm off to the Eastern front now...
Sheerin is offline   Reply With Quote
Old 01-17-07, 02:05 PM   #14
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Sink a few real enemies
That should make uncle Karl forget about your mishap
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 01-17-07, 02:18 PM   #15
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

BBW is correct here. There are so many enemy ships in the seas you don't have to hunt down the neutrals. I know it can get frustrating to patrol for days and see only neutrals but that's realism for you
melnibonian is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:35 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.