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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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Which is the better Mod, NYGM or GWX?
I know that most of you are using GWX, but I also see that Wolves at War is using NYGM. I guess my question is, what are the ups and downs of these two mods? I am using NYGM now, but I hear GWX all over the forum. |
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#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Ah, this old Jem again.
![]() Reinhard, you would not believe how many times this has been asked. The only simple answer is to have multiple installs and try both. The rest of the information you require can already be found in the forum. Edit - WAW now accepts GWX as a useable mod.
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#3 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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Here we go again with the NYGM vs GWX
![]() ![]() ![]() As dan said both are very good mods and offer a wonderful experience in the game. I chose to play GWX because it's closer to the way I like the game to be, but that's a personal opinion. My suggestion would be to try them both. See which one is better suited for you and stick with it. The only sure thing is that you will have fun playing the game ![]() ![]()
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#4 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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I getting a little sick of hearing these diplomatic answers
![]() Objectively seen, GWX is at least as realistic as NYGM (depending on how you define realism), but has far more in terms new features and additions, including new ships, aircraft, skins, new operational theatres and much more. Theres no contest in my opinion, but I'm on the GWX team and am a little biased. I'd highly recommend trying it out though. |
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#5 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Which is better, Coke or Pepsi? Which is better, Ford or Chevy?
![]() Each mod has its fans, each mod brings a lot to the table as far as increasing realism and playability. You really should try each and find the one that suits exactly what you're looking for. I use GWX and enjoy it a lot. But that's just me, of course.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#6 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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Fact: Coke is better than Pepsi!
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#7 | |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
Uploads: 0
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![]() Quote:
Chevy no doubt! ![]()
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#8 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() Quote:
![]() And yes, Coke is better than Pepsi, and GM is better than Ford. Just look at the sales of each. So using that argument, GWX must be better than NYGM. (sorry, but I couldn't resist highlighting the argumentum ad populum/numerum fallacy - apologies to any debaters that just choked on their weeties).:rotfl: |
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#9 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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No, I must disagree. It's not about what is better and what it worse. It's about who likes something more than a different, or even similar thing.
You can't say „pepsi is better than coke”, but you could say „I prefer pepsi” or „I dislike coke”, unless you provide us with some scientifical research on „what is better” topic and their result will be undoubtful... ![]() So - I prefer GWX, simply after reading GWX and NYGM manuals I chose it. It fitted me better. It was also newer. And it had much bigger stress on realism, which I like. And now I can say I chose good (and it's possible I'd say that after choosing NYGM also). Bests.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#10 | ||
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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