SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-16-07, 08:21 AM   #7
LeafsFan
Watch Officer
 
Join Date: Nov 2006
Location: St. John's, Newfoundland, Canada
Posts: 332
Downloads: 6
Uploads: 0
Default

I don't use sabotage and malfunctions. What happenned was that I emptied all my tubes in a submerged attack on a convoy, after I evaded the escorts I surfaced, and relaoded all six tubes. All the other five tubes worked as usual, but in tube one you could drag the torpedo over the slot, but it would not "stick". IN patrol #3 I have been using Tube 1 as if it was a external tube. When I am down to five forward torpedoes, I will use #1 and see if I can reload it.

HB
LeafsFan is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:48 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.