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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Will this exact mod be in the official GWX patch due out on January 31st?
Or has the development team come up with their own fix for lack of aircraft? Thanks. |
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#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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I remember in my Vanilla SHIII that there werelate war airsrikes on Lorient and St. Nazzaire that would make you cringe. I counted 12 B24s for one strike on St. Nazzaire alone. And if I remember correctly it was in late 43 or early 44 and at night. Luckily we were out aways and they didn't see our sub and attack, but it was close. Not sure if it was a mod that did this or just SHIII.
No matter what Ducimus, you've just raised the "pucker factor" by 90%. ![]() ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#3 |
Commander
Join Date: Oct 2004
Location: Harrisburg, PA
Posts: 304
Downloads: 276
Uploads: 0
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Umm....that was WAY to much information!!!!!
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#4 | |||
Rear Admiral
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![]() EDIT: If you are seriously experiencing too many night air attacks, go the the data/cfg folder in this mod, open up Airstrike.cfg and find this value: Quote:
Quote:
In the end, if your still not seeing what you think is the proper amount of aircraft after the patch, ill rerelease this mod to make it compatable if there are any file conflicts that arise as a result of the patch. |
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#5 |
Commander
![]() Join Date: May 2006
Posts: 440
Downloads: 21
Uploads: 0
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thanks so much, you know ive played this game at least 8 months and havent been sunk by a plane once?
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#6 |
Weps
![]() Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
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Hi guys,
Ducimus, great idea for a mod! Quick question if I may - I'm trying to install it via JSGME, but I get the error "Canpaign_LND.mis" has already been altered by the "GWX - Dec 23rd Corrections" mod. Is it OK to go ahead, or not advisable? Cheers! Px3000 |
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#7 | |
Rear Admiral
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#8 |
Weps
![]() Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
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Sorry if i'm reading your reply wrong - are you saying it's OK to install via JSGME - or to manually copy the files across?
Cheers! Px3000 |
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#9 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Install via JSGME
The warning is just to inform you the lnd was changed once before As you know it was in Dec 23rd patch there is no problem |
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#10 | ||
Electrician's Mate
![]() Join Date: May 2005
Location: Germany
Posts: 133
Downloads: 66
Uploads: 0
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Maybe there is a lack of aircraft in GWX in the early years (I didn't try that), but certainly not in late 43/ early 44! Reading the "success stories" from other posters from 1939-42 makes me feel like reading from a different world (or maybe I'm just extremely unlucky to draw the attention of the entire Allied Air Force on my sub ![]() BTW, I meanwhile crept from St. Nazaire to the outer limits of the 1943 Allied Air coverage boundaries (BE58, some 1,500 km west of France) and to my amazement I have to realize that I still get attacked every 3 to 4 hours if surfaced no matter if at day or night. To make it worse, I'm suddenly getting attacked at night from very short distances without my radar warning devices (naxos, metox) telling me like theyused to do until a few days ago. Either a new wavelength used by the Allies or my radar warning devices are broken (but the damage screen says it's O.K.) :hmm: That means, from now on I have do drive surfaced during the day and submerged at night because at daytime I see the enemy aircraft from 3-4 km, while at night they bomb me before I can see them (at 128x TC). I wouldn't bet a Reichsmark that I return home save. Realistically there's nothing more I can do with 3 to 4 air attacks every day or night, but crash diving every 3 or 4 hours. I have no schnorchel and the heavy air coverage in GWX is my main and only concern in this game, I feel like a rabbit in a birdcage full of hawks. ![]() What I'm trying to say is that I appreciate your work, but a "lack of aircraft" is the last deficiency in GWX I can see - at least in the time period I'm currently playing (late 43/ early 44). Cheers
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currently U-200 (Type IXD2) Ltn.z.See Schonder, 2nd patrol (July 1943) [SH3 1.4b + GWX 2.1 @ 90% realism + U-Jagdtools + LRT + Seadbed Repair, DiD] TOTAL: 11 careers, 47 patrols, 1,033 days at sea, 633,585 tons sunk |
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#11 |
Rear Admiral
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Weird.
I didn't see squat for aircraft in 42, 43, and even into some test career games in 44. (albiet weather and TC settings could have alot to do with out) Seriously, i cruised biscay bay in mid 43 in an IXD2, and both coming and going, didnt see ONE aircraft. NONE at all. I saw aircraft ONCE that entire patrol and that was out of Durban harbor because an airbase is also positioned there. Other then that, nothing at all. All that, and memories of past games where in 44, you couldnt run on the surface for more then an hour, and in 43 i could barely stay up long enough to get a full battery recharge in the carribean, often diving at 90% capcity, is what prompted the motivation to ramp up the aircraft. |
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#12 |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
Uploads: 0
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oh god
i cant wait to test this ![]() |
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#13 | |
Rear Admiral
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Point being i beleive Aircraft spawn at any time compression, its just that the game skips things forward, so they probably skip by. You could probably substantiate that. I think with aircraft thats one of the tougher decision to make. Generate aircraft based on low TC or high TC usage. Personnaly i think its unreasonable to expect a player to cruise at 256 max TC. I've always felt a game should be fun, not a time sink. 512 is usually the lowest I go. and 2048 the highest in trans atlantic trips. Even at 2048, it takes like a half an hour to get accross the alantic. (thats usually when ill go watch the history channel or CSI or something.) |
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#14 |
Soundman
![]() Join Date: Jul 2005
Location: Wagga Wagga
Posts: 141
Downloads: 43
Uploads: 0
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Thanks Mate....
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#15 | ||
Stowaway
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