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Old 01-13-07, 07:00 PM   #1
bigboywooly
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lol

As the convoy is rendered around 30km from the player the AI subs are generally sunk by the time you get there
WHEN AI torpedos are finally sorted then the escorts should hopefully still be tied up when you get there

As Hemisent found
Once the AI have attacked the convoy is on a high state of alert

Found one myself tonight
1 escort bow down and another on fire as well as 2 mercs when I got there
Still managed to sink 3 ships before the escorts found me
2 Black Swans gave me hell for a while but managed to slip away
April 41
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Old 01-13-07, 07:54 PM   #2
melnibonian
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That was one hell of an encounter

Attacking convoys with other subs is really something special. Speaking from the MP experience it's really great fun. Hopefully the devs will sort the AI torpedoes problems they're having and we'll be able to have wolfpacks in game as well
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Old 01-13-07, 09:37 PM   #3
AVGWarhawk
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Quote:
Originally Posted by bigboywooly
lol

As the convoy is rendered around 30km from the player the AI subs are generally sunk by the time you get there
WHEN AI torpedos are finally sorted then the escorts should hopefully still be tied up when you get there

As Hemisent found
Once the AI have attacked the convoy is on a high state of alert

Found one myself tonight
1 escort bow down and another on fire as well as 2 mercs when I got there
Still managed to sink 3 ships before the escorts found me
2 Black Swans gave me hell for a while but managed to slip away
April 41
Thats the thing with this one BigBoyW. These were trailing at 7-8 knts. I went on ahead and attracted the DD. As we all know they will circle for quite sometime. SO the distance was closed with the AI and they were busy looking for me. This was key in allowing the other AI subs to arrive and start shooting and quite well I might add. So it was really cool knowing my brothers in arms were in the mist using the cannons while I was the bait.
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Old 01-14-07, 06:50 AM   #4
Jimbuna
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Just hang on in there AV ...I'm on the phone right now to your therapist and he tells me he's coming straight on over lol :rotfl:
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Old 01-14-07, 12:02 PM   #5
AVGWarhawk
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Old 01-14-07, 12:30 PM   #6
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so wait, the AI uboats cant dive or fire torpedos?
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Old 01-14-07, 12:32 PM   #7
mr chris
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Not yet mate but the is a lot of working going on to fix this.
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Old 01-14-07, 01:01 PM   #8
bigboywooly
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Not sure you will ever get the dive fixed
But they can be scripted as submerged
Not a lot of point at the mo if they only fire guns

The wolfpack mod on Sergs page do indeed " fire " torpedos using a gun workaround
Not compatable with GWX though as the guns dat is different
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