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Old 01-07-07, 04:46 PM   #12
rascal101
Grey Wolf
 
Join Date: Jun 2006
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Default My two cents worth on this

HI I read this thread with interest. In relation to Woof1701's original question I wonder if the problem is not with torpedo strength, or what merchant he's attacking but rather a glitch or gremlin in his system, let me explain.

I remember a problem I had when I had two different mods installed, the original Grey Wolves and the original NYGM. I thought both mods were great for different reasons and coulnt see why I couldnt have both mods installed at the same time.

This was fine except for one thing that I discovered over time. Whenever I hit small merchants I would I would get some dimented fire ball accompanied by a roaring sound, I think it was to simulate an oil fire, except it woudl throw my PC's frame rate right out if I looked directly at the fire.

Worse still, the little ship would sink to about level with the deck and just sit there. No matter what I did, more torps, deck gun whatever it woudl just sit there. This happened so many times I just stopped attacking small merchants, until I worked out it was a conflict caused by the two mods. I think there were other's in the forums who reported similar.

I removed one of the mods and the problem with indestructable small merchants was resolved. I wonder if Woof1701's problem is that he's got a conflict some where in one of his mods which is throwing something out
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