![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Nub
![]() Join Date: Apr 2005
Posts: 4
Downloads: 0
Uploads: 0
|
![]()
I don't know if its corrupt or what but I am looking for a little help. I recently installed SIlent Hunter 3-->Patch--->GWX--->GWX Patch. When i play or load a game it always says "Not so long ago...". Is that supposed to be there?
My more pressing issue is when I order a crash dive alarm the alarm will stay on....forever. I can only stop it by saving then loading. Does anybody have an idea of what could cause this? Thank you all. |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() |
![]()
Hi mate, and welcome to subsim!
![]() Yes, the message is supposed to be there. The alarm-thing sounds weird..havent heard of it before..
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Nub
![]() Join Date: Apr 2005
Posts: 4
Downloads: 0
Uploads: 0
|
![]()
Hmmm...Alright then. I guess I will just have to deal with it...
![]() |
![]() |
![]() |
![]() |
#4 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
|
![]()
Or replace the alarm bell sound file by a blank sound file...
![]()
__________________
![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
![]() |
![]() |
![]() |
#5 | |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 950
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#6 | ||
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
|
![]() Quote:
![]()
__________________
![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
||
![]() |
![]() |
![]() |
#7 | |||
Grey Wolf
![]() Join Date: Apr 2005
Posts: 950
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|||
![]() |
![]() |
![]() |
#8 |
Grey Wolf
![]() Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 785
Downloads: 0
Uploads: 0
|
![]()
I remember reading a post a while back about the crash dive alarm sounds. I had a similar problem myself.
What seemed to be the problem was if you did'nt let the crash dive sound sequence finish before ordering another depth change, it would start looping. So for me I would permit the sound sequence to finish (not the dive) then order depth changes. Problematic in shallow waters though:rotfl:
__________________
![]() Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
|
![]() |
![]() |
![]() |
#9 |
Chief of the Boat
|
![]()
Try switching your speech to German = AALLLAAAAAAARRRMMM + bell sound and see if that sorts it :hmm:
|
![]() |
![]() |
![]() |
|
|