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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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Try increasing your Windows Virtual Memory. Windows will use HDD space and use it like RAM.
Control Panel>System>Advanced>Performance Settings>Advanced>Virtual Memory Change. Then Reboot. (mine is around 4GB) Try it, might work.
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#2 |
Lucky Jack
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Oh yeah, did you activate the 16000 atmosphere or leave it at 8000? Very large drain on a the computer.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 | |
Chief
![]() Join Date: Sep 2006
Posts: 319
Downloads: 5
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#4 |
The Old Man
![]() Join Date: Nov 2005
Posts: 1,376
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get at least 1gb more ram 512 is no enough or barely is for gwx. i got 4 gb ram works fine
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#5 | |
Watch Officer
![]() Join Date: Nov 2006
Location: St. John's, Newfoundland, Canada
Posts: 332
Downloads: 6
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HB |
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#6 | |
Chief
![]() Join Date: Sep 2006
Posts: 319
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#7 | ||
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Max = 3052 Remember to hit SET, then OK, then apply blah blah etc. REBOOT.
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#8 |
GWX Project Director
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@Red Menace,
Try defragging your HD and doing a disk cleanup... Sometimes doing basic stuff like that can help. However, in the GWX manual we recommend 1 gb RAM... Plain old Stock SH3 runs a little rough with less than a gig. Also, granted I'm not too familiar with Radeon video cards... but what I see is a 128mb card. 256mb should have been what they recommended... 256mb cards handle data bottlenecks better. That being said, the graphics demand on your PC using GWX is LOWER than in GW 1.1a. There are more graphics in GWX... but they've all been reduced to stock sizes and re-packed into .dat files wherever they could be to increase performance. Load times are longer because we've put a lot of new units and campaign scripting in... but once the load-up is finished... performance appears to be better overall. I'm not sure what else to add here.:hmm: |
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#9 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
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One of my computers have 512MB RAM, and it runs the game, so thats not it. May be a combo of bottlenecks, though.
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#10 |
Chief
![]() Join Date: Sep 2006
Posts: 319
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HAHAHAHA I GOT IT WORKING!
![]() Thanks to EVERYONE here who gave their 2 cents, if it wasn't for you guys responding so fast, I would've given up long ago. ![]() Anyway, danlisa's virtual memory idea is what I think did the trick. Thanks, danlisa! ![]() Again, thanks to everyone here who gave a damn. Happy Huntin' ![]()
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#11 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
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#12 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#13 | |
Watch Officer
![]() Join Date: Nov 2006
Location: St. John's, Newfoundland, Canada
Posts: 332
Downloads: 6
Uploads: 0
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HB |
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