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Old 12-31-06, 06:37 PM   #1
SeaQueen
Naval Royalty
 
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Collisions can be avoided by creating a trigger that is always true, something like

"If Platform Exists <ship that is always there> Then..."

Then having the trigger run a script that turns collision avoidence on. I've found that collision avoidence can be a problem for DW, particularly for ships in formation. It's not just evasion either. Sometimes one will turn to avoid a fishing boat and end up smacking into something else. The collision avoidence script seems to help a lot, though.
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Old 12-31-06, 09:46 PM   #2
kage
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Might as well go with an automatic trigger, then.
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http://www.xfire.com/clans/dwobjective/ for those who like playing objectives-based missions. (As opposed to deathmatches)
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Old 01-01-07, 04:04 AM   #3
Fish
Eternal Patrol
 
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You could made the convoy neutral till it reaches a certain point, or use a time tricker to change sites?
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