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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Stowaway
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![]() Thanks for your considering the idea. And I agree about the 'fear factor', too . . . which GWX has added to quite nicely! --shudders, mentally replaying several recent frisky escort attacks in my mind-- ![]() |
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#2 |
Lucky Jack
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Kpt makes a good point, after a DC attack all the yellow and red areas can give you a good idea of just how bad things are. It still gives you your best guess on what will happen if you try another DC attack. I'll buy that logic and with that said, I believe I will leave it just the way it is
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 | |
Stowaway
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![]() To each his own. My personal preference would be to not have an exact indication percentage-wise, nor have no approximate indication, but to have a general, possibly even inaccurate, description of hull integrity. Especially if my patrol lasts over several real-time days, and I'm trying to recall just what compartment(s) days ago I remember got tagged. ![]() |
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#4 |
Lucky Jack
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True Hesse but like the Kpt said, it keeps you guessing. I'm sure it was a craps shoot in the real u-boat. The engineers were giving their best guess on the extent of the damage. I bet they were off by a long shot in most cases. Metal stress etc. I'm sticking with no meter at all. Read my sig and you will understand why LOL!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 | |
Stowaway
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![]() However, one shoe does not fit every foot, after all, and what works for one doesn't appeal to all. And I'm certainly not going to cry if we don't see a mod for this. I'm certainly pleased with GWX as it is! ![]() |
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#6 |
Lucky Jack
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are'nt you supposed to be working on a FIDO or something :rotfl::rotfl::rotfl:
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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