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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Sep 2005
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Can anybody tell me if this has been remove in gwx? When I go to the inside of the boat where you move the crew around the number use to be at the top right, now there is none. If so can it be replaced? Would like to know, before I crash dive how much hull integrity I have left so I do not crush the hull.
Regards Chuck PS Happy Holidays to You All. |
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#2 | |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
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__________________
![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Yeah can be added back through SH3commander
Though why would you ? The poor old Kpt's of WW2 never had such a readout Dive and hope for the best |
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#4 |
Loader
![]() Join Date: Sep 2005
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Thanks for the reply guys, but I do not use ship comm. Is there any way to get it back thru jgsme or any file I can add or the change the configs. Anything?
Regrards Chuck |
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#5 |
Grey Wolf
![]() Join Date: Apr 2005
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Yes as the guys have stated it can be turned back on via SH3C, I had a shock i can tell i you,I thought i was ok after getting through Gib in my VIIB i took some incoming rounds and also some DC's, i finally got home only to realise i had less than 19% hull left
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#6 |
Lucky Jack
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I like not having it. But in a way, one would think that the repairmen would say, "Gee Captain, the last DC made the hull very weak over here and we do not recommend diving too deeply". Something like that I'm sure was said after an attack. So having the hull integrity scale is ok in my view only because you are not told by the repairmen just how bad it is.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#7 |
Chief of the Boat
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To hell with decorum...install SH3Commander and out it back in
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#8 | |
Stowaway
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Instead of a percentage rating, might there be a way of having a message area that rated the hull integrity as 'excellent', 'good', 'fair' and 'poor'? |
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#9 | ||
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#10 | |
Rear Admiral
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My thoughts exactly. In reality, im quite sure a crew could gauge the integrity of their hull, and knew what, and what not to do. The representation of this in game is the hull integrity number. That said, i do admit it takes away an element of gambling and risk taking in some scenario's in game. Particuarlly where crush depth is concerned. |
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#11 | ||
Stowaway
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Instead of where the hull integrity percentage is displayed now you'd have 'hull integrity condition' that would display one of the four conditions. As 'fair' and 'poor' cover the bottom three-quarters of the percentage rating you'd never truly be sure what the exact remaining percentage of hull condition was; you'd only ever have a general idea of the state of the hull condition. I think this would be a good blend between having no idea at all (which is what occurs when the hull integrity field is completely disabled) and having an exact idea of the condition (which is what occurs when the hull integrity field is enabled), and would also feel more 'real', to boot. What the exact percentile range the four descriptors would cover should be discussed, of course, until a general consensus was reached. |
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#12 |
Watch
![]() Join Date: Dec 2006
Location: Bremen, Germany
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Hi charlesmester
I play the german gwx version. I have activated the hull integrity in my german gwx version in Data/menu/de_menu.txt. The Number 589 ist empty. There you can write this command: 589=RUMPFZUSTAND %s % Then is the hull integrity on. I think in the english version is it nearly the same: Data/menu/en_menu.txt. The Number 589 ist empty. There you can write this command: 589=hullintegrity %s % Preuss |
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#13 |
Loader
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Thank you preuss, I will give it a try when I get home from work.
Regards Chuck |
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#14 | |||
GWX Project Director
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We will look into creating a variation of the hull integrity indicator that gives a general impression but nothing specific... as you say, "good, fair, poor, critical." I do not yet know if this can be done... if it can we will. As far as discussing how much percentage = what damage lavel... discussion isn't necessary. I'll just make an executive decision and save a load of time. However, the exact percentage number will not return to the GWX default installation itself... that's just too "Star Trekky!" The whole idea behind it is to keep you guessing. Individual players who want to sail using the exact percentage will need to add it back in... simple affair really. You still do get an impression of how bad off your U-boat is based on components destroyed etc... and honestly... one lucky DC can ummm "end your mission" shall we say. Knowing too much removes the "fear factor." ![]() Removing the fear factor = BOREDOM!!! ![]() |
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#15 | |
Stowaway
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![]() Thanks for your considering the idea. And I agree about the 'fear factor', too . . . which GWX has added to quite nicely! --shudders, mentally replaying several recent frisky escort attacks in my mind-- ![]() |
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