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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Dec 2006
Location: Error Triangle
Posts: 168
Downloads: 157
Uploads: 0
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You are not alone...
My boot time for GWX is 2 minutes for the game to load and an additional 7 minutes for a save game or new mission to load. P4/3GHz/1G RAM. It is worth the wait...
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"Sounds of terror are in his ears; While at peace the destroyer comes upon him." -- Job 15:21 |
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#2 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
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Just the time to prepare tea/coffee, food, booze and cigarettes for a long cruise...
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#3 |
Canadian Wolf
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Minor issue for me. The load times are longer, but there is a lot more stuff in GWX. The wait is worth it in the end.
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#4 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
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A tip, not only for SH3, but for all programs, defrag your drive at least once a week (I defrag my disks everyday), if you can invest on a good defrag program (diskeeper for example).
Also set your paging file to a fixed size, about one and a half times your physical ram, it prevents windows from increasing the page file every time you launch a memory demanding program. Ref |
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Even with a defrag Ref it's slow. I ran my GWX career lastnight after a fresh defrag and it was still slow loading.
I've got 2gigs of RAM, a P4 3.2E CPU and it's still slow. I figure it's due to all the chnages incorporated in GWX, which isn't all that bad considering what we have. Single missions are actually slower than my career. I'd say it's something we just have to live with. ![]() ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#6 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Its a trade of with load times and contents
The second load deals with the shipping\aircraft and campaign contents so the more you add the longer it takes |
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#7 |
Weps
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Thank you all for reply and advice. I can see that this is then the feature of new SH3 and not a problem. I'll try upkeep my HD more often and get some more memory.
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#8 | |
Stowaway
Posts: n/a
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Thanks KC |
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#9 | |
GMM2(SW)
Join Date: Apr 2005
Location: Crown Point, Indiana USA
Posts: 67
Downloads: 22
Uploads: 0
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#10 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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With my stock SHIII career and all 80+ mods installed, it takes even longer to load than GWX. No complaints from me, just the Kaptain, as he wants to get a move on.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#11 | |
Chief of the Boat
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#12 |
Engineer
![]() Join Date: Apr 2005
Location: Shang Gri La
Posts: 219
Downloads: 61
Uploads: 0
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Slow.........
First of GWX rocks and is worth the wait.
I have a P-4 3200 with 2 GB's RAM, fesh defrags daily, and a 160 GB HD with only 40GB used. Average startup is over 2 minutes. Single game loads are varied but 3 -4 minutes is not unusual. I am loaded with 16KM, and full outfit.... There's lot's to wait for so..... ![]() |
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#13 |
Commander
![]() Join Date: Sep 2006
Posts: 462
Downloads: 2
Uploads: 0
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SH3 needs a least 256Mb RAM to run... With GWX, since it increases the workload by higher realism, better textures... You should expect at least 512Mb ram. Use some tools to free up RAM before running SH3 may help
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Romeo is here, but where is Juliet? ![]() The 中国水兵 (Chinese Sailor) in subsim |
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#14 | |
WAV
![]() Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
Uploads: 0
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