![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
|
Thread Tools | Display Modes |
|
![]() |
#1 |
Bosun
![]() Join Date: Oct 2006
Posts: 62
Downloads: 9
Uploads: 0
|
![]()
So I should be surfaced at night only and creeping around at periscope depth during the day.
Not having a snorkel really puts a damper on things. I got too used to roaring around at full speed with the snorkel up. |
![]() |
![]() |
![]() |
#2 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
![]() Quote:
![]() ![]() ![]() ![]()
__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
|
![]() |
![]() |
![]() |
#3 |
GWX Project Director
|
![]()
read my post again if you like... edited to include some more good stuff.
![]() |
![]() |
![]() |
![]() |
#4 |
Lucky Jack
![]() |
![]()
Stealth meter in my view is just stupid. But, hey, thats me. I'll buy the fact that the merchants/warships had more eyes looking and also an elevated view to spot u-boats. I think the AI are darn good(as created by the GWX team) As far as the vampire vision at night, it has been corrected for sure. I do not see boats 15000m off in the distance anymore...even on a clear night! I think the AI are dead on.
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
|
|